Julian Murgia
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6aa466d6d2
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Finished ESC camera commands reimplementation.
Some cleaning done, and all logging commands put in escoria.logger script.
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2021-02-09 08:56:30 +01:00 |
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Julian Murgia
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bd3ef71c80
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Added hover stack to manage overlapping Area2Ds
Added room selector in demo scenes
Modified dialogues in room 1, fixed bug in room 8 and 9
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2021-02-03 18:19:40 +01:00 |
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Julian Murgia
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b789490f63
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Attempt to fix dialogs "finish_fast" action.
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2021-01-30 14:00:23 +01:00 |
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Julian Murgia
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e6f4af74a8
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Fixed bug where walk action initiated by ESC would never call finished().
Also removed call to inexisting function in ESCInventoryContainer.
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2021-01-28 17:12:10 +01:00 |
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Julian Murgia
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14e85edba7
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Fixed double click cause actions being executed twice on "arrived" signal.
Known bug: NPC movement broken ("arrived" not emitted?)
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2021-01-28 08:49:44 +01:00 |
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Julian Murgia
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183439337a
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Added check on "arrived" event in Movable so that the right context continues, not others.
To continue: move walk_* variables in ESCPlayer into Movable makes camera go wrong.
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2021-01-27 17:02:13 +01:00 |
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Julian Murgia
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9fd1d6738d
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Added new room demonstrating a puzzle scene superposed on top of the room.
Need ESC commands to hide escoria.main.current_room and escoria.main.game.ui.*
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2021-01-22 14:03:31 +01:00 |
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