Commit Graph
4 Commits
Author SHA1 Message Date
Julian Murgia 9dbcf2b58b Make ESCLocation is_start_location work (#421)
Introducing BYPASS_LAST_ROOM global to allow changing scene without considering the previous room
Fixes godot-escoria/escoria-issues#40
2021-10-26 16:36:02 +02:00
Dennis PloegerandDennis Ploeger 94d86d24d5 fix: Huge cleanup (#420)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
2021-10-25 08:59:07 +02:00
Julian Murgia b3cd9abe21 Fix a wrong validation check in camera_set_limits (#418)
Events interruption should now work at all time (added interruption in room_selector scene)
Fixed missing test in game.gd for when the player is not set
Fixed some ESC scripts (worker filled sheet event is now blocking, room13 left door waits simple click, not use verb)
2021-10-22 09:17:03 +02:00
Dennis PloegerandDennis Ploeger b710def99d fix: Fixes for when the player scene isn't used in a room. (#404)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
2021-09-28 10:08:03 +02:00