Commit Graph

6 Commits

Author SHA1 Message Date
Julian Murgia
711cfe9888 Added a method to interrupt a running event in ESCEventManager. (#375)
Co-authored-by: StraToN <StraToN@users.noreply.github.com>
2021-08-27 08:16:12 +02:00
Julian Murgia
a00bbd4d4d Removed hardcoded access to node named "sprite" (#364) 2021-08-10 22:20:30 +02:00
Julian Murgia
cbb64df969 Removed hardcoded global_id "player" (#359)
* Removed hardcoded global_id "player"
Removed hardcoded node name "start_position"

* docs: Automatic update of API docs

Co-authored-by: StraToN <StraToN@users.noreply.github.com>
2021-08-08 12:10:46 +02:00
Julian Murgia
f2991c30c7 Added sound management in savegames and load games. (#337)
Fixes #300
Fix crash on loading game when the saved position was a float while teleport_pos command needs integers.
Fix pause menu missing in simplemouse-ui, causing a crash when calling pause menu.
Co-authored-by: StraToN <StraToN@users.noreply.github.com>
2021-07-29 14:22:42 +02:00
Julian Murgia
2c8107964c Fix tooltip_node wrong references (#332)
* Created a signal room_ready in ESCMain to notify ESCTooltip that it is ready.
Fixes #302

* docs: Automatic update of API docs

Co-authored-by: StraToN <StraToN@users.noreply.github.com>
2021-07-29 07:53:44 +02:00
Julian Murgia
dc4cda82ab Moved UI scenes and resources to their own plugin. 2021-07-05 14:34:44 +02:00