1 Commits

Author SHA1 Message Date
7a66d48725 build 2025-10-11 01:57:23 +02:00
3 changed files with 16 additions and 34 deletions

View File

@@ -1,12 +1,9 @@
name: Gymkhana exports name: Gymkhana exports
run-name: ${{ gitea.actor }} is building Gymkhanikas 🚀 run-name: ${{ gitea.actor }} is building Gymkhanikas 🚀
on: on: [push]
push:
branches:
- 'release/*'
- '!main'
env: env:
GODOT_VERSION: 4.5 GODOT_VERSION: 4.4.1
EXPORT_NAME: LasGymkhanikasDeUli EXPORT_NAME: LasGymkhanikasDeUli
PROJECT_PATH: . PROJECT_PATH: .
@@ -28,7 +25,9 @@ jobs:
run: | run: |
./build.sh ./build.sh
- name: Upload Artifact - name: Upload Artifact
uses: akkuman/gitea-release-action@v1 uses: uses: akkuman/gitea-release-action@v1
with: with:
files: |- files: |-
"**/*.tar.gz" build/**/*.tar.gz
build/**/*.appimage.x86_64"
build/**/*.appimage.arm_64

View File

@@ -10,8 +10,6 @@ echo "Release builds"
EXPORT_NAME="LasGymkhanikasDeUli" EXPORT_NAME="LasGymkhanikasDeUli"
EXPORT_DIR="build" EXPORT_DIR="build"
BASE_RELATIVE_DIR=../../../
mkdir -p $EXPORT_DIR mkdir -p $EXPORT_DIR
RELEASE_EXPORT_DIR=$EXPORT_DIR/release RELEASE_EXPORT_DIR=$EXPORT_DIR/release
@@ -25,24 +23,17 @@ sed -i "s/debug_enabled\=true/savegame_enabled\=false/" project.godot
echo "Building $AMD64..." echo "Building $AMD64..."
mkdir -p $RELEASE_EXPORT_DIR/$AMD64 mkdir -p $RELEASE_EXPORT_DIR/$AMD64
godot --headless --verbose --export-release "Linux" "$RELEASE_EXPORT_DIR/$AMD64/$EXPORT_NAME.x86_64.appimage" godot --headless --verbose --export-release "Linux" "$RELEASE_EXPORT_DIR/$AMD64/$EXPORT_NAME.appimage.x86_64"
cd $RELEASE_EXPORT_DIR/$AMD64
tar cfz ../$EXPORT_NAME.$AMD64.tar.gz $EXPORT_NAME.x86_64.appimage
cd $BASE_RELATIVE_DIR
echo "Building $ARM64..." echo "Building $ARM64..."
mkdir -p $RELEASE_EXPORT_DIR/$ARM64 mkdir -p $RELEASE_EXPORT_DIR/$ARM64
godot --headless --verbose --export-release "LinuxARM" "$RELEASE_EXPORT_DIR/$ARM64/$EXPORT_NAME.arm_64.appimage" godot --headless --verbose --export-release "LinuxARM" "$RELEASE_EXPORT_DIR/$ARM64/$EXPORT_NAME.appimage.arm_64"
cd $RELEASE_EXPORT_DIR/$ARM64
tar cfz ../$EXPORT_NAME.$ARM64.tar.gz $ARM64/$EXPORT_NAME.arm_64.appimage
cd $BASE_RELATIVE_DIR
echo "Building $WEB..." echo "Building $WEB..."
mkdir -p $RELEASE_EXPORT_DIR/$WEB mkdir -p $RELEASE_EXPORT_DIR/$WEB
godot --headless --verbose --export-release "Web" "$RELEASE_EXPORT_DIR/$WEB/index.html" godot --headless --verbose --export-release "Web" "$RELEASE_EXPORT_DIR/$WEB/index.html"
cd $RELEASE_EXPORT_DIR cd $DEBUG_EXPORT_DIR/$WEB
tar cfz ../$WEB.tar.gz web tar cfz ../$WEB.tar.gz
cd $BASE_RELATIVE_DIR
echo "Debug builds..." echo "Debug builds..."
@@ -57,24 +48,16 @@ sed -i "s/debug_enabled\=false/debug_enabled\=true/" project.godot
echo "Building $AMD64..." echo "Building $AMD64..."
mkdir -p $DEBUG_EXPORT_DIR/$AMD64 mkdir -p $DEBUG_EXPORT_DIR/$AMD64
godot --headless --verbose --export-debug "Linux" "$DEBUG_EXPORT_DIR/$AMD64/$EXPORT_NAME.x86_64.appimage" godot --headless --verbose --export-debug "Linux" "$DEBUG_EXPORT_DIR/$AMD64/$EXPORT_NAME.appimage.x86_64"
cd $DEBUG_EXPORT_DIR/$AMD64
tar cfz ../$EXPORT_NAME.$AMD64.tar.gz $EXPORT_NAMEx86_64.x86_64.appimage
cd $BASE_RELATIVE_DIR
echo "Building $ARM64..." echo "Building $ARM64..."
mkdir -p $DEBUG_EXPORT_DIR/$ARM64 mkdir -p $DEBUG_EXPORT_DIR/$ARM64
godot --headless --verbose --export-debug "LinuxARM" "$DEBUG_EXPORT_DIR/$ARM64/$EXPORT_NAME.arm_64.appimage" godot --headless --verbose --export-debug "LinuxARM" "$DEBUG_EXPORT_DIR/$ARM64/$EXPORT_NAME.appimage.arm_64"
cd $DEBUG_EXPORT_DIR/$ARM64
tar cfz ../$EXPORT_NAME.$ARM64.tar.gz $EXPORT_NAME.arm_64.appimage
cd $BASE_RELATIVE_DIR
echo "Building $WEB..." echo "Building $WEB..."
mkdir -p $DEBUG_EXPORT_DIR/$WEB mkdir -p $DEBUG_EXPORT_DIR/$WEB
godot --headless --verbose --export-debug "Web" "$DEBUG_EXPORT_DIR/$WEB/index.html" godot --headless --verbose --export-debug "Web" "$DEBUG_EXPORT_DIR/$WEB/index.html"
cd $DEBUG_EXPORT_DIR cd $DEBUG_EXPORT_DIR/$WEB
tar cfz ../$WEB-debug.tar.gz web tar cfz ../$WEB-debug.tar.gz
echo "Finish!🎉" echo "Finish!🎉"