""" Base interface for all states: it doesn't do anything in itself but forces us to pass the right arguments to the methods below and makes sure every State object had all of these methods. """ extends Node signal finished(next_state_name) # Initialize the state. E.g. change the animation func enter(): return # Clean up the state. Reinitialize values like a timer func exit(): return func handle_input(_event): return func update(_delta): return func _on_animation_finished(_anim_name): return