[gd_scene load_steps=4 format=2] [ext_resource path="res://gymkhana/particles/assets/smoke.png" type="Texture2D" id=1] [sub_resource type="Curve" id=1] min_value = -360.0 max_value = 360.0 _data = [ Vector2( 0, 1 ), 0.0, 0.0, 0, 0, Vector2( 1, 13.0909 ), 0.0, 0.0, 0, 0 ] [sub_resource type="Gradient" id=2] colors = PackedColorArray( 0.8125, 0.8125, 0.8125, 1, 0.917647, 0.917647, 0.917647, 0 ) [node name="SmokeParticles" type="CPUParticles2D"] position = Vector2( -2, -63 ) scale = Vector2( 1.48, 1 ) amount = 20 lifetime = 2.0 speed_scale = 0.63 explosiveness = 0.06 randomness = 0.84 lifetime_randomness = 0.55 texture = ExtResource( 1 ) emission_shape = 1 emission_sphere_radius = 1.0 direction = Vector2( 0, 1 ) spread = 103.24 gravity = Vector2( 0, -98 ) angular_velocity = 42.36 angular_velocity_curve = SubResource( 1 ) scale_amount_random = 0.1 color_ramp = SubResource( 2 )