:setup inventory_add turno_cocina_frontal anim eneko_smoking idle > [eq ESC_LAST_SCENE despensa] teleport player puerta_despensa_start set_angle player 180 stop > [eq ESC_LAST_SCENE cocina_detras] teleport player puerta_detras_start set_angle player 180 stop > [eq ESC_LAST_SCENE cocina] teleport player puerta_cocina_start set_angle player 180 stop teleport player new_game_start_location set_angle player 180 :ready > [new_game] set_global new_game false accept_input SKIP set_gui_visible false walk_block player puerta_cocina_start set_angle player 180 say current_player "Alo Uli!" set_gui_visible true accept_input ALL