# Test the accept_input command :use say player "Hello. I will now walk a bit and won't listen at what you say!" #wait 1 accept_input NONE walk_block player r10_player_start walk_block player accept_input_location say player "Ha! Now you can't even skip this text!" avatar_dialog_player accept_input SKIP say player "Okay, you can skip this text, but still not move me until 3 seconds have passed." wait 3 accept_input ALL