:look > [eq dialog_advance 0] say player ROOM1_look_wall_item_1:"111 I don't know what that stuff is." set_global dialog_advance 1 stop > [eq dialog_advance 1] say player ROOM1_look_wall_item_2:"111 I REALLY don't know what that stuff is." set_global dialog_advance 2 stop > [eq dialog_advance 2] say player ROOM1_look_wall_item_3:"111 No, SERIOUSLY, I have no idea what that is!" say player ROOM1_look_wall_item_4:"111 Please stop asking me that!" stop