:action1 say player "Parece que veo a Mikel" :action1 i_bombona2 say player "He usado la 'bombona' con la puerta" # > [eq r5_dialog_advance 2] # say player "I already fixed the water leak." # stop # accept_input SKIP # set_state r5_pipe stop_water # set_global r5_pipe_broken false # say player "The leak's now fixed." # set_global r5_dialog_advance 2 # accept_input ALL :action2 #say player "Esta cerrada por dentro." play_snd res://game/sfx/sounds/doorOpen_2.ogg change_scene "res://gymkhana/rooms/home/home.tscn"