:setup > [eq ESC_LAST_SCENE room5] teleport player r6_l_exit # Set player look right set_angle player 180 stop > [eq ESC_LAST_SCENE room7] teleport player r6_door # Set player look left set_angle player 270 stop > [!last_scene] teleport player player_start stop :ready #set_global i/r5_pen true #set_active r5_pen false #set_global i/r5_empty_sheet true #set_active r5_empty_sheet false #inventory_add r5_filled_sheet