[gd_scene load_steps=17 format=2] [ext_resource path="res://game/rooms/intro/escoria-logo-comet-anim.png" type="Texture" id=1] [ext_resource path="res://game/rooms/intro/intro_background_space.png" type="Texture" id=2] [ext_resource path="res://game/rooms/intro/escoria-logo-comet.png" type="Texture" id=3] [ext_resource path="res://addons/escoria-core/game/core-scripts/esc_background.gd" type="Script" id=4] [ext_resource path="res://addons/escoria-core/game/core-scripts/esc_room.gd" type="Script" id=5] [ext_resource path="res://game/rooms/intro/escoria_background.png" type="Texture" id=6] [ext_resource path="res://addons/escoria-core/game/core-scripts/esc_item.gd" type="Script" id=7] [sub_resource type="AtlasTexture" id=1] flags = 4 atlas = ExtResource( 1 ) region = Rect2( 0, 0, 340, 400 ) [sub_resource type="AtlasTexture" id=2] flags = 4 atlas = ExtResource( 1 ) region = Rect2( 340, 0, 340, 400 ) [sub_resource type="AtlasTexture" id=3] flags = 4 atlas = ExtResource( 1 ) region = Rect2( 680, 0, 340, 400 ) [sub_resource type="AtlasTexture" id=4] flags = 4 atlas = ExtResource( 1 ) region = Rect2( 1020, 0, 340, 400 ) [sub_resource type="AtlasTexture" id=5] flags = 4 atlas = ExtResource( 1 ) region = Rect2( 1360, 0, 340, 400 ) [sub_resource type="AtlasTexture" id=6] flags = 4 atlas = ExtResource( 1 ) region = Rect2( 1700, 0, 340, 400 ) [sub_resource type="SpriteFrames" id=7] animations = [ { "frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ) ], "loop": true, "name": "default", "speed": 10.0 } ] [sub_resource type="Animation" id=8] length = 0.1 tracks/0/type = "value" tracks/0/path = NodePath("asteroid:visible") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 0, "values": [ false ] } tracks/1/type = "value" tracks/1/path = NodePath("initial_background:visible") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 0, "values": [ true ] } tracks/2/type = "value" tracks/2/path = NodePath("animated_asteroid:visible") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/imported = false tracks/2/enabled = true tracks/2/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ false ] } tracks/3/type = "value" tracks/3/path = NodePath("ESCBackground:visible") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/imported = false tracks/3/enabled = true tracks/3/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ true ] } tracks/4/type = "value" tracks/4/path = NodePath("asteroid:position") tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/imported = false tracks/4/enabled = true tracks/4/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 0, "values": [ Vector2( 620, 450 ) ] } tracks/5/type = "value" tracks/5/path = NodePath("Polygon2D:visible") tracks/5/interp = 1 tracks/5/loop_wrap = true tracks/5/imported = false tracks/5/enabled = true tracks/5/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 0, "values": [ true ] } [sub_resource type="Animation" id=9] length = 6.0 tracks/0/type = "value" tracks/0/path = NodePath("animated_asteroid:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 3 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Vector2( 350, -20 ), Vector2( 630, 471 ) ] } tracks/1/type = "value" tracks/1/path = NodePath("animated_asteroid:playing") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ true ] } tracks/2/type = "value" tracks/2/path = NodePath("animated_asteroid:scale") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/imported = false tracks/2/enabled = true tracks/2/keys = { "times": PoolRealArray( 0, 3 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Vector2( 0.1, 0.1 ), Vector2( 1, 1 ) ] } tracks/3/type = "value" tracks/3/path = NodePath("animated_asteroid:visible") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/imported = false tracks/3/enabled = true tracks/3/keys = { "times": PoolRealArray( 0, 3 ), "transitions": PoolRealArray( 1, 1 ), "update": 1, "values": [ true, false ] } tracks/4/type = "value" tracks/4/path = NodePath("asteroid:visible") tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/imported = false tracks/4/enabled = true tracks/4/keys = { "times": PoolRealArray( 0, 3 ), "transitions": PoolRealArray( 1, 1 ), "update": 1, "values": [ false, true ] } tracks/5/type = "value" tracks/5/path = NodePath("asteroid:modulate") tracks/5/interp = 1 tracks/5/loop_wrap = true tracks/5/imported = false tracks/5/enabled = true tracks/5/keys = { "times": PoolRealArray( 0, 3.5, 4.5 ), "transitions": PoolRealArray( 1, 1, 1 ), "update": 0, "values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ] } tracks/6/type = "value" tracks/6/path = NodePath("Polygon2D:color") tracks/6/interp = 1 tracks/6/loop_wrap = true tracks/6/imported = false tracks/6/enabled = true tracks/6/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 0, "values": [ Color( 1, 1, 1, 1 ) ] } tracks/7/type = "value" tracks/7/path = NodePath("Polygon2D:modulate") tracks/7/interp = 1 tracks/7/loop_wrap = true tracks/7/imported = false tracks/7/enabled = true tracks/7/keys = { "times": PoolRealArray( 0, 3, 3.5, 5 ), "transitions": PoolRealArray( 1, 1, 1, 1 ), "update": 0, "values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ] } tracks/8/type = "value" tracks/8/path = NodePath("initial_background:visible") tracks/8/interp = 1 tracks/8/loop_wrap = true tracks/8/imported = false tracks/8/enabled = true tracks/8/keys = { "times": PoolRealArray( 0, 3.5 ), "transitions": PoolRealArray( 1, 1 ), "update": 1, "values": [ true, false ] } tracks/9/type = "value" tracks/9/path = NodePath("asteroid:position") tracks/9/interp = 1 tracks/9/loop_wrap = true tracks/9/imported = false tracks/9/enabled = true tracks/9/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 0, "values": [ Vector2( 620, 450 ) ] } tracks/10/type = "value" tracks/10/path = NodePath("Polygon2D:visible") tracks/10/interp = 1 tracks/10/loop_wrap = true tracks/10/imported = false tracks/10/enabled = true tracks/10/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ true ] } [node name="ESCRoom" type="Node2D"] script = ExtResource( 5 ) global_id = "intro_cutscene" esc_script = "res://game/rooms/intro/esc/intro.esc" camera_limits = [ Rect2( 0, 0, 1920, 1080 ) ] [node name="ESCBackground" type="TextureRect" parent="."] margin_right = 1279.0 margin_bottom = 900.0 mouse_filter = 2 texture = ExtResource( 6 ) expand = true stretch_mode = 1 script = ExtResource( 4 ) [node name="initial_background" type="Sprite" parent="."] position = Vector2( 640, 450 ) texture = ExtResource( 2 ) [node name="animated_asteroid" type="AnimatedSprite" parent="."] visible = false position = Vector2( 630, 471 ) frames = SubResource( 7 ) frame = 1 playing = true [node name="Polygon2D" type="Polygon2D" parent="."] modulate = Color( 1, 1, 1, 0 ) position = Vector2( 0, 6 ) polygon = PoolVector2Array( 0, 0, 1280, 0, 1280, 900, 0, 900 ) [node name="asteroid" type="Sprite" parent="."] visible = false modulate = Color( 1, 1, 1, 0 ) position = Vector2( 620, 450 ) texture = ExtResource( 3 ) [node name="ESCItem" type="Area2D" parent="."] pause_mode = 1 script = ExtResource( 7 ) global_id = "intro_animation_player" dialog_color = Color( 1, 1, 1, 1 ) animations = null [node name="AnimationPlayer" type="AnimationPlayer" parent="ESCItem"] root_node = NodePath("../..") anims/RESET = SubResource( 8 ) anims/intro = SubResource( 9 )