:setup > [eq ESC_LAST_SCENE room2] teleport player r1_r_exit # Set player look left set_angle player 270 stop :ready play_snd res://game/sfx/contemplation.ogg _music > [!room1_visited] set_global room1_visited true set_global dialog_advance 0 set_global dialog_popup_advance 0 walk_block player r1_destination_point wait 2 walk_block player r1_destination_point2 wait 2 set_angle player 225 0.2 wait 2 walk_block player r1_destination_point3 wait 1 turn_to player r1_r_exit