# transition.gd **Extends:** [ColorRect](../ColorRect) ## Description A transition player for scene changes FIXME Add configuration to select a specific mask ## Property Descriptions ### transition\_name ```gdscript export var transition_name: String = "" ``` ## Method Descriptions ### fade\_out ```gdscript func fade_out() -> var ``` Fade out the transition ### fade\_in ```gdscript func fade_in() -> var ``` Fade in the transition ## Signals - signal transition_done(): Emitted when the transition was player