[gd_scene load_steps=13 format=2] [ext_resource path="res://addons/escoria-core/game/core-scripts/esc_terrain.gd" type="Script" id=1] [ext_resource path="res://game/rooms/room05/background.tscn" type="PackedScene" id=2] [ext_resource path="res://game/fonts/caslonantique.tres" type="DynamicFont" id=3] [ext_resource path="res://game/characters/mark/mark.tscn" type="PackedScene" id=4] [ext_resource path="res://game/rooms/room05/item_wall/item_wall.tscn" type="PackedScene" id=5] [ext_resource path="res://addons/escoria-core/game/core-scripts/esc_room.gd" type="Script" id=6] [ext_resource path="res://addons/escoria-core/game/core-scripts/esc_item.gd" type="Script" id=7] [ext_resource path="res://game/items/inventory/r5_wrench.tscn" type="PackedScene" id=8] [ext_resource path="res://game/items/inventory/r5_empty_sheet.tscn" type="PackedScene" id=9] [ext_resource path="res://game/items/inventory/r5_pen.tscn" type="PackedScene" id=10] [ext_resource path="res://addons/escoria-core/game/core-scripts/esc_location.gd" type="Script" id=11] [sub_resource type="NavigationPolygon" id=1] vertices = PoolVector2Array( 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, 129.634, 615.792, 1143.08, 613.35, -9.16094, 803.802, 84.5821, 654.06, -6.44019, 711.297, 3.15687, 646.051, 59.2201, 628.698 ) polygons = [ PoolIntArray( 0, 1, 2, 3 ), PoolIntArray( 4, 5, 0, 3, 6, 7 ), PoolIntArray( 7, 6, 8, 9, 10 ) ] outlines = [ PoolVector2Array( -6.44019, 711.297, 3.15687, 646.051, 59.2201, 628.698, 84.5821, 654.06, 129.634, 615.792, 1143.08, 613.35, 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, -9.16094, 803.802 ) ] [node name="room5" type="Node2D"] script = ExtResource( 6 ) __meta__ = { "_edit_vertical_guides_": [ ] } global_id = "room5" esc_script = "res://game/rooms/room05/esc/room05.esc" player_scene = ExtResource( 4 ) camera_limits = [ Rect2( 0, 0, 1289, 555 ) ] [node name="background" parent="." instance=ExtResource( 2 )] [node name="pickup_use_on_bg" type="Line2D" parent="background"] points = PoolVector2Array( 99.3224, 482.72, 172.739, 399.96, 402.331, 399.96, 387.648, 484.055, 100.657, 482.72 ) [node name="Label" type="Label" parent="background/pickup_use_on_bg"] margin_left = 142.828 margin_top = 492.556 margin_right = 366.828 margin_bottom = 506.556 custom_fonts/font = ExtResource( 3 ) text = "Pickup & use on background object" __meta__ = { "_edit_use_anchors_": false } [node name="pickup_combine" type="Line2D" parent="background"] position = Vector2( 722.148, 0 ) points = PoolVector2Array( 124.684, 481.385, 105.997, 402.63, 402.331, 399.96, 455.724, 484.055, 122.015, 482.72 ) [node name="Label" type="Label" parent="background/pickup_combine"] margin_left = 142.828 margin_top = 492.556 margin_right = 366.828 margin_bottom = 506.556 custom_fonts/font = ExtResource( 3 ) text = "Pickup & combine together in enventory Note: you can combine in both directions" __meta__ = { "_edit_use_anchors_": false } [node name="Label" type="Label" parent="background"] margin_left = 297.669 margin_top = 137.488 margin_right = 514.669 margin_bottom = 151.488 custom_fonts/font = ExtResource( 3 ) text = "Look at this object multiple times" __meta__ = { "_edit_use_anchors_": false } [node name="room_label" type="Label" parent="background"] margin_right = 62.0 margin_bottom = 16.0 custom_fonts/font = ExtResource( 3 ) text = "ROOM 5" [node name="walkable_area" type="Navigation2D" parent="."] script = ExtResource( 1 ) [node name="platform" type="NavigationPolygonInstance" parent="walkable_area"] position = Vector2( 6.73163, -264.779 ) navpoly = SubResource( 1 ) __meta__ = { "_editor_description_": "" } [node name="Hotspots" type="Node" parent="."] [node name="l_door" type="Area2D" parent="Hotspots"] pause_mode = 1 script = ExtResource( 7 ) global_id = "r5_l_exit" esc_script = "res://game/rooms/room05/esc/left_exit.esc" is_exit = true tooltip_name = "Left exit" dialog_color = Color( 1, 1, 1, 1 ) animations = null [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/l_door"] polygon = PoolVector2Array( 0.328762, 440.897, 1.85199, 119.926, 85.9517, 74.6212, 87.1409, 377.869 ) [node name="Position2D" type="Position2D" parent="Hotspots/l_door"] position = Vector2( 37.4521, 392.045 ) script = ExtResource( 11 ) [node name="r_door" type="Area2D" parent="Hotspots"] pause_mode = 1 position = Vector2( -1, 0 ) script = ExtResource( 7 ) global_id = "r5_r_exit" esc_script = "res://game/rooms/room05/esc/right_exit.esc" is_exit = true tooltip_name = "Right exit" dialog_color = Color( 1, 1, 1, 1 ) animations = null [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/r_door"] polygon = PoolVector2Array( 1177.94, 348.61, 1175.95, 45.3759, 1276.06, 92.0953, 1277.95, 399.407 ) [node name="Position2D" type="Position2D" parent="Hotspots/r_door"] position = Vector2( 1225.47, 353.99 ) script = ExtResource( 11 ) [node name="item_wall" parent="Hotspots" instance=ExtResource( 5 )] pause_mode = 1 position = Vector2( 2.37842, -254.49 ) global_id = "r5_wall_item" esc_script = "res://game/rooms/room05/esc/wall_item.esc" tooltip_name = "Item on the wall" default_action = "look" animations = null [node name="Position2D" type="Position2D" parent="Hotspots/item_wall"] position = Vector2( 620.135, 613.652 ) script = ExtResource( 11 ) __meta__ = { "_editor_description_": "" } [node name="wrench" parent="Hotspots" instance=ExtResource( 8 )] position = Vector2( 257.269, 435.892 ) interaction_direction = 2 [node name="Position2D" type="Position2D" parent="Hotspots/wrench"] position = Vector2( -77.4207, 0 ) script = ExtResource( 11 ) [node name="pen" parent="Hotspots" instance=ExtResource( 10 )] position = Vector2( 909.908, 443.451 ) [node name="empty_sheet" parent="Hotspots" instance=ExtResource( 9 )] position = Vector2( 1059.84, 440.932 ) [node name="player_start" type="Position2D" parent="."] position = Vector2( 76.7617, 437.649 ) script = ExtResource( 11 ) global_id = "r5_player_start" is_start_location = true