# Main_scene is the entry point for Godot Engine. # This scene sets up the main menu scene to load. extends Node class_name ESCMain var escoria_node: Escoria # Start the main menu func _ready(): escoria.logger.info(self, "Escoria starts...") escoria_node = preload("res://addons/escoria-core/game/escoria.tscn").instance() add_child(escoria_node) if not escoria.is_direct_room_run: escoria_node.init()