[gd_scene load_steps=2 format=2] [ext_resource path="res://game/ui/commons/dialogs/insets/guybrush.jpeg" type="Texture" id=1] [node name="dialog_avatars" type="Control"] __meta__ = { "_edit_use_anchors_": false } [node name="player" type="TextureRect" parent="."] margin_right = 40.0 margin_bottom = 40.0 texture = ExtResource( 1 ) __meta__ = { "_edit_use_anchors_": false }