[gd_scene load_steps=8 format=2] [ext_resource path="res://game/rooms/room2/walkable_area.tscn" type="PackedScene" id=1] [ext_resource path="res://game/rooms/room2/background.tscn" type="PackedScene" id=2] [ext_resource path="res://game/ui/commons/fonts/caslonantique.tres" type="DynamicFont" id=3] [ext_resource path="res://game/characters/mark/mark.tscn" type="PackedScene" id=4] [ext_resource path="res://game/rooms/room2/button/button.tscn" type="PackedScene" id=5] [ext_resource path="res://addons/escoria-core/game/core-scripts/escroom.gd" type="Script" id=6] [ext_resource path="res://addons/escoria-core/game/core-scripts/escitem.gd" type="Script" id=7] [node name="room2" type="Node2D"] script = ExtResource( 6 ) global_id = "room2" esc_script = "res://game/rooms/room2/esc/room2_bridge.esc" player_scene = ExtResource( 4 ) camera_limits = [ Rect2( 0, 0, 1289, 555 ) ] [node name="walkable_area" parent="." instance=ExtResource( 1 )] scales = null bitmaps_scale = Vector2( 1, 1 ) lightmap = null player_speed_multiplier = 1.0 player_doubleclick_speed_multiplier = 1.5 lightmap_modulate = Color( 1, 1, 1, 1 ) debug_mode = 1 scale_min = 0.3 scale_max = 1.0 [node name="background" parent="." instance=ExtResource( 2 )] esc_script = "" [node name="room_label" type="Label" parent="background"] margin_right = 40.0 margin_bottom = 14.0 custom_fonts/font = ExtResource( 3 ) text = "ROOM 2" __meta__ = { "_edit_use_anchors_": false } [node name="Hotspots" type="Node2D" parent="."] [node name="r_platform" type="Area2D" parent="Hotspots"] script = ExtResource( 7 ) global_id = "r2_right_platform" esc_script = "res://game/rooms/room2/esc/right_platform.esc" is_exit = false is_trigger = false trigger_in_verb = "trigger_in" trigger_out_verb = "trigger_out" is_interactive = true player_orients_on_arrival = true interaction_direction = 3 tooltip_name = "Right platform" default_action = "look" combine_if_action_used_among = PoolStringArray( ) combine_is_one_way = false use_from_inventory_only = false inventory_item_scene_file = null dialog_color = Color( 1, 1, 1, 1 ) interact_positions = { "default": Vector2( 430.893, 451.052 ) } animations = null speed = 300 v_speed_damp = 1.0 [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/r_platform"] polygon = PoolVector2Array( 870.974, 538.342, 827.536, 353.995, 1181.4, 357.174, 1287.34, 413.325, 1289.46, 545.758 ) [node name="action_pos" type="Position2D" parent="Hotspots/r_platform"] position = Vector2( 430.893, 451.052 ) [node name="r_door" type="Area2D" parent="Hotspots"] script = ExtResource( 7 ) global_id = "r2_r_exit" esc_script = "res://game/rooms/room2/esc/right_exit.esc" is_exit = true is_trigger = false trigger_in_verb = "trigger_in" trigger_out_verb = "trigger_out" is_interactive = true player_orients_on_arrival = true interaction_direction = 0 tooltip_name = "Right exit" default_action = "walk" combine_if_action_used_among = PoolStringArray( ) combine_is_one_way = false use_from_inventory_only = false inventory_item_scene_file = null dialog_color = Color( 1, 1, 1, 1 ) interact_positions = { "default": Vector2( 1225.47, 353.99 ) } animations = null speed = 300 v_speed_damp = 1.0 [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/r_door"] polygon = PoolVector2Array( 1177.94, 348.61, 1175.95, 45.3759, 1276.06, 92.0953, 1277.95, 399.407 ) [node name="Position2D" type="Position2D" parent="Hotspots/r_door"] position = Vector2( 1225.47, 353.99 ) [node name="l_door" type="Area2D" parent="Hotspots"] script = ExtResource( 7 ) global_id = "r2_l_exit" esc_script = "res://game/rooms/room2/esc/left_exit.esc" is_exit = true is_trigger = false trigger_in_verb = "trigger_in" trigger_out_verb = "trigger_out" is_interactive = true player_orients_on_arrival = true interaction_direction = 0 tooltip_name = "Left exit" default_action = "walk" combine_if_action_used_among = PoolStringArray( ) combine_is_one_way = false use_from_inventory_only = false inventory_item_scene_file = null dialog_color = Color( 1, 1, 1, 1 ) interact_positions = { "default": Vector2( 52.1462, 384.691 ) } animations = null speed = 300 v_speed_damp = 1.0 [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/l_door"] polygon = PoolVector2Array( -1.37926, 443.158, 7.96461, 122.796, 84.0504, 77.4118, 88.055, 377.751 ) [node name="Position2D" type="Position2D" parent="Hotspots/l_door"] position = Vector2( 52.1462, 384.691 ) [node name="button_right" parent="Hotspots" instance=ExtResource( 5 )] position = Vector2( 958.107, 176.401 ) global_id = "r2_button_right" esc_script = "res://game/rooms/room2/esc/button.esc" is_exit = false is_trigger = false trigger_in_verb = "trigger_in" trigger_out_verb = "trigger_out" is_interactive = true player_orients_on_arrival = true interaction_direction = 0 combine_if_action_used_among = PoolStringArray( ) combine_is_one_way = false use_from_inventory_only = false inventory_item_scene_file = null dialog_color = Color( 0, 1, 0.109804, 1 ) interact_positions = { "default": Vector2( 987.537, 371.812 ) } animations = null speed = 300 v_speed_damp = 1.0 [node name="Position2D" type="Position2D" parent="Hotspots/button_right"] position = Vector2( 29.4302, 195.411 ) __meta__ = { "_editor_description_": "" } [node name="button_left" parent="Hotspots" instance=ExtResource( 5 )] position = Vector2( 288.82, 171.439 ) global_id = "r2_button" esc_script = "res://game/rooms/room2/esc/button.esc" is_exit = false is_trigger = false trigger_in_verb = "trigger_in" trigger_out_verb = "trigger_out" is_interactive = true player_orients_on_arrival = true interaction_direction = 0 combine_if_action_used_among = PoolStringArray( ) combine_is_one_way = false use_from_inventory_only = false inventory_item_scene_file = null dialog_color = Color( 0, 1, 0.109804, 1 ) interact_positions = { "default": Vector2( 313.488, 368.437 ) } animations = null speed = 300 v_speed_damp = 1.0 [node name="Position2D" type="Position2D" parent="Hotspots/button_left"] position = Vector2( 24.6681, 196.998 ) __meta__ = { "_editor_description_": "" } [node name="player_start" type="Position2D" parent="."] position = Vector2( 76.7617, 437.649 )