:setup #set_global room6_visited true #set_global r6_r_exit_locked false > [!room6_visited] set_global room6_visited true set_global r6_r_exit_locked true # Show the closed door, hide the open one set_state r6_r_exit close_door stop > [eq ESC_LAST_SCENE room5] teleport player r6_l_exit # Set player look right set_angle player 180 stop > [eq ESC_LAST_SCENE room7] teleport player r6_r_exit # Set player look left set_angle player 270 stop