# ESCSaveSettings **Extends:** [Resource](../Resource) ## Description Resource holding game settings. ## Property Descriptions ### escoria\_version ```gdscript export var escoria_version: String = "" ```  Version of ESCORIA Framework ### text\_lang ```gdscript export var text_lang: String = "" ```  Language of displayed text ### voice\_lang ```gdscript export var voice_lang: String = "" ``` Language of voice speech ### speech\_enabled ```gdscript export var speech_enabled: bool = false ``` Whether speech is enabled ### master\_volume ```gdscript export var master_volume: float = 0 ```  Master volume (mix of music, voice and sfx) ### music\_volume ```gdscript export var music_volume: float = 0 ``` Volume of music only ### sfx\_volume ```gdscript export var sfx_volume: float = 0 ```  Volume of SFX only ### speech\_volume ```gdscript export var speech_volume: float = 0 ``` Speech volume only ### fullscreen ```gdscript export var fullscreen: bool = false ```  True if game has to be fullscreen ### skip\_dialog ```gdscript export var skip_dialog: bool = true ``` True if skipping dialogs is allowed