# Escoria Rewrite Libre framework for the creation of point-and-click adventure games with the MIT-licensed multi-platform game engine [Godot Engine](https://godotengine.org). This repository is big rewrite of the original Escoria framework (see https://github.com/godotengine/escoria/tree/master). Its purpose is to make Escoria work as a plugin for Godot Engine editor, instead of being a collection of scripts and scenes. It is intended to be easier to use and easier to maintain. It is designed so that you can claim it for yourself and modify it to match the needs of your specific game and team. Escoria should always be compatible with the current stable version of Godot Engine, and you should use If you're encountering issues or incompatibilities, please raise an issue on [Escoria's Github repository](https://github.com/godotengine/escoria/issues). ## History This framework was initially developed for the adventure game [The Interactive Adventures of Dog Mendonça and Pizzaboy®](http://store.steampowered.com/app/330420) and later streamlined for broader usages and open sourced as promised to the backers of the Dog Mendonça Kickstarter campaign. ## Usage ## Documentation ## Licensing This framework (scripts, scenes) is distributed under the MIT license, as described in the LICENSE file. ### Art credits ### Sound credits ### Font