[gd_scene load_steps=11 format=2] [ext_resource path="res://addons/escoria-core/game/core-scripts/esc_terrain.gd" type="Script" id=1] [ext_resource path="res://game/rooms/room12/background.tscn" type="PackedScene" id=2] [ext_resource path="res://game/fonts/caslonantique.tres" type="DynamicFont" id=3] [ext_resource path="res://game/characters/mark/mark.tscn" type="PackedScene" id=4] [ext_resource path="res://addons/escoria-core/game/core-scripts/esc_location.gd" type="Script" id=5] [ext_resource path="res://addons/escoria-core/game/core-scripts/esc_room.gd" type="Script" id=6] [ext_resource path="res://addons/escoria-core/game/core-scripts/esc_item.gd" type="Script" id=7] [ext_resource path="res://game/rooms/room12/r_door.tscn" type="PackedScene" id=8] [ext_resource path="res://game/items/escitems/button.tscn" type="PackedScene" id=9] [sub_resource type="NavigationPolygon" id=1] vertices = PoolVector2Array( 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, 864.626, 613.518, 1143.08, 613.35, -9.16094, 803.802, 386.666, 618.012, 129.634, 615.792, 84.5821, 654.06, -6.44019, 711.297, 3.15687, 646.051, 59.2201, 628.698 ) polygons = [ PoolIntArray( 0, 1, 2, 3 ), PoolIntArray( 4, 5, 0, 3, 6, 7 ), PoolIntArray( 8, 7, 6, 9 ), PoolIntArray( 9, 6, 10, 11, 12 ) ] outlines = [ PoolVector2Array( -6.44019, 711.297, 3.15687, 646.051, 59.2201, 628.698, 84.5821, 654.06, 129.634, 615.792, 386.666, 618.012, 864.626, 613.518, 1143.08, 613.35, 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, -9.16094, 803.802 ) ] [node name="room12" type="Node2D"] script = ExtResource( 6 ) __meta__ = { "_edit_vertical_guides_": [ ] } global_id = "room12" esc_script = "res://game/rooms/room12/esc/room12.esc" player_scene = ExtResource( 4 ) camera_limits = [ Rect2( 0, 0, 1289, 555 ) ] [node name="background" parent="." instance=ExtResource( 2 )] [node name="room_label" type="Label" parent="background"] margin_right = 92.0 margin_bottom = 21.0 custom_fonts/font = ExtResource( 3 ) text = "ROOM 12 " __meta__ = { "_edit_use_anchors_": false } [node name="walkable_area" type="Navigation2D" parent="."] script = ExtResource( 1 ) [node name="platform" type="NavigationPolygonInstance" parent="walkable_area"] position = Vector2( 6.73163, -264.779 ) navpoly = SubResource( 1 ) __meta__ = { "_editor_description_": "" } [node name="Hotspots" type="Node" parent="."] [node name="l_door" type="Area2D" parent="Hotspots"] pause_mode = 1 script = ExtResource( 7 ) global_id = "r12_l_exit" esc_script = "res://game/rooms/room12/esc/left_exit.esc" is_exit = true tooltip_name = "Left exit" default_action = "walk" dialog_color = Color( 1, 1, 1, 1 ) animations = null [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/l_door"] polygon = PoolVector2Array( 0.328762, 440.897, 1.85199, 119.926, 85.9517, 74.6212, 87.1409, 377.869 ) [node name="Position2D" type="Position2D" parent="Hotspots/l_door"] position = Vector2( 37.4521, 392.045 ) script = ExtResource( 5 ) global_id = "r12_l_exit" [node name="r_door" parent="Hotspots" instance=ExtResource( 8 )] global_id = "r12_r_exit" esc_script = "res://game/rooms/room12/esc/right_exit.esc" [node name="ESCLocation" type="Position2D" parent="Hotspots/r_door"] position = Vector2( 1231.78, 360.624 ) script = ExtResource( 5 ) [node name="button" parent="Hotspots" instance=ExtResource( 9 )] pause_mode = 1 position = Vector2( 301.706, 73.0751 ) global_id = "r12_button" esc_script = "res://game/rooms/room12/esc/button.esc" animations = null [node name="Position2D" type="Position2D" parent="Hotspots/button"] position = Vector2( 340.052, 298.812 ) [node name="player_start" type="Position2D" parent="."] position = Vector2( 542.824, 468.193 ) script = ExtResource( 5 ) global_id = "player_start"