[gd_scene load_steps=7 format=2] [ext_resource path="res://addons/escoria-core/game/core-scripts/esc_item.gd" type="Script" id=1] [ext_resource path="res://game/characters/worker/worker_animations.tres" type="Resource" id=2] [ext_resource path="res://game/characters/worker/png/worker.png" type="Texture" id=4] [sub_resource type="AtlasTexture" id=1] atlas = ExtResource( 4 ) region = Rect2( 0, 0, 24, 70 ) [sub_resource type="SpriteFrames" id=2] animations = [ { "frames": [ SubResource( 1 ) ], "loop": true, "name": "idle_front", "speed": 5.0 } ] [sub_resource type="RectangleShape2D" id=3] extents = Vector2( 40.4907, 142.11 ) [node name="worker" type="Area2D"] pause_mode = 1 script = ExtResource( 1 ) global_id = "worker" esc_script = "res://game/rooms/room6/esc/worker.esc" is_movable = true tooltip_name = "Worker" default_action = "look" dialog_color = Color( 0.501961, 0.882353, 1, 1 ) animations = ExtResource( 2 ) [node name="sprite" type="AnimatedSprite" parent="."] position = Vector2( 0.0280151, -16.7213 ) scale = Vector2( 4, 4 ) frames = SubResource( 2 ) animation = "idle_front" offset = Vector2( -0.0280151, -30.9602 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2( -1.662, -141.108 ) shape = SubResource( 3 ) [node name="dialog_position" type="Position2D" parent="."] position = Vector2( 0.0280151, -352.44 ) scale = Vector2( 4, 4 )