:setup > [r8_m_door_open] set_state r8_m_door door_open true > [eq ESC_LAST_SCENE room7] teleport player r8_l_exit # Set player look right set_angle player 90 stop > [eq ESC_LAST_SCENE room9] teleport player r8_m_door # Set player look down set_angle player 180 stop > [!last_scene] teleport player player_start stop