[gd_scene load_steps=8 format=2] [ext_resource path="res://addons/escoria-core/game/core-scripts/esc_room.gd" type="Script" id=1] [ext_resource path="res://addons/escoria-core/game/core-scripts/esc_background.gd" type="Script" id=2] [ext_resource path="res://addons/escoria-core/game/core-scripts/esc_item.gd" type="Script" id=3] [sub_resource type="Animation" id=3] length = 0.001 tracks/0/type = "value" tracks/0/path = NodePath("Polygon2D:polygon") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 0, "values": [ PoolVector2Array( 393, 334, 243, 564, 460, 682, 948, 598, 1020, 517, 802, 285, 608, 245 ) ] } [sub_resource type="Animation" id=4] resource_name = "folded" tracks/0/type = "value" tracks/0/path = NodePath("Polygon2D:polygon") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 1 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ PoolVector2Array( 393, 334, 243, 564, 460, 682, 948, 598, 1020, 517, 802, 285, 608, 245 ), PoolVector2Array( 950, 337, 988, 484, 962, 639, 1002, 667, 1020, 517, 986, 258, 967, 277 ) ] } [sub_resource type="Animation" id=1] length = 0.001 tracks/0/type = "value" tracks/0/path = NodePath(".:visible") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 0, "values": [ true ] } [sub_resource type="Animation" id=2] resource_name = "folded" tracks/0/type = "value" tracks/0/path = NodePath(".:visible") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 0.5 ), "transitions": PoolRealArray( 1, 1 ), "update": 1, "values": [ true, false ] } [node name="room18" type="Node2D"] script = ExtResource( 1 ) global_id = "room18" [node name="ESCBackground" type="TextureRect" parent="."] mouse_filter = 2 script = ExtResource( 2 ) [node name="items" type="Node2D" parent="."] [node name="bottom_item" type="Area2D" parent="items"] pause_mode = 1 script = ExtResource( 3 ) global_id = "bottom_item" tooltip_name = "Bottom item" default_action = "use" combine_when_selected_action_is_in = [ ] dialog_color = Color( 1, 1, 1, 1 ) animations = null [node name="Polygon2D" type="Polygon2D" parent="items/bottom_item"] color = Color( 0.552941, 0, 0, 1 ) polygon = PoolVector2Array( 460, 418, 413, 568, 672, 693, 906, 484, 679, 346 ) [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="items/bottom_item"] polygon = PoolVector2Array( 466, 424, 418, 570, 679, 701, 904, 485, 682, 347 ) [node name="middle_item" type="Area2D" parent="items"] pause_mode = 1 z_index = 2 script = ExtResource( 3 ) global_id = "middle_item" esc_script = "res://game/rooms/room18/esc/middle_item.esc" tooltip_name = "Middle item" default_action = "use" combine_when_selected_action_is_in = [ ] dialog_color = Color( 1, 1, 1, 1 ) animations = null [node name="Polygon2D" type="Polygon2D" parent="items/middle_item"] color = Color( 0.254902, 0.388235, 0, 1 ) polygon = PoolVector2Array( 393, 334, 243, 564, 460, 682, 948, 598, 1020, 517, 802, 285, 608, 245 ) [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="items/middle_item"] polygon = PoolVector2Array( 396, 336, 239, 565, 466, 680, 948, 592, 1024, 514, 802, 282, 603, 246 ) [node name="AnimationPlayer" type="AnimationPlayer" parent="items/middle_item"] anims/RESET = SubResource( 3 ) anims/folded = SubResource( 4 ) [node name="upper_item" type="Area2D" parent="items"] pause_mode = 1 z_index = 4 script = ExtResource( 3 ) global_id = "upper_item" esc_script = "res://game/rooms/room18/esc/upper_item.esc" tooltip_name = "Upper item" default_action = "use" combine_when_selected_action_is_in = [ ] dialog_color = Color( 1, 1, 1, 1 ) animations = null [node name="Polygon2D" type="Polygon2D" parent="items/upper_item"] color = Color( 0.0666667, 0, 0.541176, 1 ) polygon = PoolVector2Array( 191, 80, 159, 753, 405, 751, 1066, 815, 1143, 637, 1180, 314, 827, 126 ) [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="items/upper_item"] polygon = PoolVector2Array( 190, 73, 156, 763, 420, 751, 1064, 818, 1144, 630, 1177, 318, 833, 123 ) [node name="AnimationPlayer" type="AnimationPlayer" parent="items/upper_item"] anims/RESET = SubResource( 1 ) anims/folded = SubResource( 2 )