# :SETUP is called EVERY TIME the room is loaded # :READY is called only the FIRST TIME the room is loaded :setup > [eq ESC_LAST_SCENE room8] teleport player r9_l_exit # Set player look right set_angle player 180 stop > [eq ESC_LAST_SCENE room10] teleport player r9_r_exit # Set player look left set_angle player 270 stop > [!last_scene] teleport player player_start stop :ready set_global open_closets 0 #set_state r9_closet_left closed #set_state r9_closet_middle closed #set_state r9_closet_right closed