[gd_scene load_steps=12 format=2] [ext_resource path="res://addons/escoria-core/game/core-scripts/esc_terrain.gd" type="Script" id=1] [ext_resource path="res://addons/escoria-core/game/core-scripts/esc_background.gd" type="Script" id=2] [ext_resource path="res://game/fonts/caslonantique.tres" type="DynamicFont" id=3] [ext_resource path="res://game/characters/mark/mark.tscn" type="PackedScene" id=4] [ext_resource path="res://addons/escoria-core/game/core-scripts/esc_item.gd" type="Script" id=5] [ext_resource path="res://addons/escoria-core/game/core-scripts/esc_room.gd" type="Script" id=6] [ext_resource path="res://addons/escoria-core/game/core-scripts/esc_location.gd" type="Script" id=7] [ext_resource path="res://game/rooms/room01/room1background.png" type="Texture" id=8] [ext_resource path="res://game/rooms/room01/art2.png" type="Texture" id=9] [ext_resource path="res://game/rooms/room01/art1.png" type="Texture" id=10] [sub_resource type="NavigationPolygon" id=1] vertices = PoolVector2Array( 125, 357, 1170, 355, 1277, 417, 1279, 550, -1, 548, 0, 449 ) polygons = [ PoolIntArray( 0, 1, 2, 3, 4, 5 ) ] outlines = [ PoolVector2Array( 125, 357, 1170, 355, 1277, 417, 1279, 550, -1, 548, 0, 449 ) ] [node name="room1" type="Node2D"] script = ExtResource( 6 ) __meta__ = { "_edit_vertical_guides_": [ ] } global_id = "room1" esc_script = "res://game/rooms/room01/esc/room01.esc" player_scene = ExtResource( 4 ) camera_limits = [ Rect2( 0, 0, 1285, 550 ) ] editor_debug_mode = 1 [node name="ESCBackground" type="TextureRect" parent="."] margin_right = 40.0 margin_bottom = 40.0 mouse_filter = 2 texture = ExtResource( 8 ) script = ExtResource( 2 ) __meta__ = { "_edit_use_anchors_": false } [node name="advice2" type="Label" parent="ESCBackground"] anchor_right = 0.023274 anchor_bottom = 0.018018 margin_left = 90.2752 margin_top = 170.824 margin_right = 298.275 margin_bottom = 215.824 custom_fonts/font = ExtResource( 3 ) text = "Move : left click Fast move : double left click" __meta__ = { "_edit_use_anchors_": false } [node name="room_label" type="Label" parent="ESCBackground"] margin_left = 7.0 margin_top = 3.0 margin_right = 89.0 margin_bottom = 24.0 custom_fonts/font = ExtResource( 3 ) text = "ROOM 1" __meta__ = { "_edit_use_anchors_": false } [node name="advice" type="Label" parent="ESCBackground"] anchor_right = 0.023274 anchor_bottom = 0.018018 margin_left = 90.0 margin_top = 59.0 margin_right = 368.0 margin_bottom = 128.0 custom_fonts/font = ExtResource( 3 ) text = "Don't click immediately! Player will walk around the room, but you can interrupt him if you want." __meta__ = { "_edit_use_anchors_": false } [node name="walkable_area" type="Navigation2D" parent="."] script = ExtResource( 1 ) [node name="NavigationPolygonInstance" type="NavigationPolygonInstance" parent="walkable_area"] navpoly = SubResource( 1 ) [node name="Hotspots" type="Node" parent="."] [node name="r_door" type="Area2D" parent="Hotspots"] pause_mode = 1 script = ExtResource( 5 ) global_id = "r1_r_exit" esc_script = "res://game/rooms/room01/esc/right_exit.esc" is_exit = true tooltip_name = "Exit to room 2" default_action = "walk" dialog_color = Color( 1, 1, 1, 1 ) animations = null [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/r_door"] polygon = PoolVector2Array( 1173, 63, 1278, 106, 1278, 420, 1172, 356 ) [node name="ESCLocation" type="Position2D" parent="Hotspots/r_door"] position = Vector2( 1221, 400 ) script = ExtResource( 7 ) [node name="artwork1" type="Area2D" parent="Hotspots"] pause_mode = 1 script = ExtResource( 5 ) global_id = "r1_wall_item1" esc_script = "res://game/rooms/room01/esc/wall_item.esc" tooltip_name = "Artwork" default_action = "look" inventory_texture = ExtResource( 10 ) dialog_color = Color( 1, 1, 1, 1 ) animations = null [node name="Art1" type="Sprite" parent="Hotspots/artwork1"] position = Vector2( 470, 140 ) texture = ExtResource( 10 ) [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/artwork1"] position = Vector2( -84, 11.1 ) polygon = PoolVector2Array( 487, 62, 627, 62, 627, 198, 487, 199 ) [node name="ESCLocation" type="Position2D" parent="Hotspots/artwork1"] position = Vector2( 476, 385 ) script = ExtResource( 7 ) [node name="Label" type="Label" parent="Hotspots/artwork1"] margin_left = 375.422 margin_top = 268.594 margin_right = 657.422 margin_bottom = 313.594 custom_fonts/font = ExtResource( 3 ) text = "If you look at this object, the character's speech will appear above his head" __meta__ = { "_edit_use_anchors_": false, "_editor_description_": "" } [node name="artwork2" type="Area2D" parent="Hotspots"] pause_mode = 1 script = ExtResource( 5 ) global_id = "r1_wall_item2" esc_script = "res://game/rooms/room01/esc/wall_item_popupdialog.esc" tooltip_name = "Artwork 2" default_action = "look" inventory_texture = ExtResource( 9 ) dialog_color = Color( 1, 1, 1, 1 ) animations = null [node name="Art12" type="Sprite" parent="Hotspots/artwork2"] position = Vector2( 830, 140 ) texture = ExtResource( 9 ) [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/artwork2"] position = Vector2( 273, 11 ) polygon = PoolVector2Array( 487, 62, 627, 62, 627, 198, 487, 199 ) [node name="ESCLocation" type="Position2D" parent="Hotspots/artwork2"] position = Vector2( 829, 379 ) script = ExtResource( 7 ) [node name="Label2" type="Label" parent="Hotspots/artwork2"] margin_left = 734.0 margin_top = 269.0 margin_right = 1020.0 margin_bottom = 314.0 custom_fonts/font = ExtResource( 3 ) text = "If you look at this object, the character will talk via a popup" __meta__ = { "_edit_use_anchors_": false, "_editor_description_": "" } [node name="trigger_talk" type="Area2D" parent="Hotspots"] pause_mode = 1 script = ExtResource( 5 ) global_id = "trigger_talk" esc_script = "res://game/rooms/room01/esc/trigger.esc" is_trigger = true player_orients_on_arrival = false dialog_color = Color( 1, 1, 1, 1 ) animations = null [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/trigger_talk"] polygon = PoolVector2Array( 1027, 352, 1187, 502, 1249.67, 445.131, 1123, 351 ) [node name="player_start" type="Position2D" parent="."] position = Vector2( 172.471, 434.487 ) script = ExtResource( 7 ) global_id = "r1_start" is_start_location = true [node name="orients_down_on_arrival" type="Position2D" parent="."] position = Vector2( 400.129, 432.969 ) script = ExtResource( 7 ) global_id = "r1_destination_point" interaction_direction = 4 [node name="set_angle_by_esc" type="Position2D" parent="."] position = Vector2( 934.11, 502.959 ) script = ExtResource( 7 ) global_id = "r1_destination_point2" player_orients_on_arrival = false [node name="turn_to_r_door_by_esc" type="Position2D" parent="."] position = Vector2( 660.468, 381.489 ) script = ExtResource( 7 ) global_id = "r1_destination_point3" player_orients_on_arrival = false