[gd_scene load_steps=11 format=2] [ext_resource path="res://addons/escoria-core/game/core-scripts/esc_terrain.gd" type="Script" id=1] [ext_resource path="res://game/rooms/room06/background.tscn" type="PackedScene" id=2] [ext_resource path="res://game/rooms/room06/l_exit.tscn" type="PackedScene" id=3] [ext_resource path="res://game/characters/mark/mark.tscn" type="PackedScene" id=4] [ext_resource path="res://game/rooms/room06/r_door.tscn" type="PackedScene" id=5] [ext_resource path="res://addons/escoria-core/game/core-scripts/esc_room.gd" type="Script" id=6] [ext_resource path="res://game/characters/worker/worker.tscn" type="PackedScene" id=7] [ext_resource path="res://game/fonts/caslonantique.tres" type="DynamicFont" id=8] [ext_resource path="res://addons/escoria-core/game/core-scripts/esc_location.gd" type="Script" id=9] [sub_resource type="NavigationPolygon" id=1] vertices = PoolVector2Array( 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, 129.634, 615.792, 1143.08, 613.35, -9.16094, 803.802, 84.5821, 654.06, -6.44019, 711.297, 3.15687, 646.051, 59.2201, 628.698 ) polygons = [ PoolIntArray( 0, 1, 2, 3 ), PoolIntArray( 4, 5, 0, 3, 6, 7 ), PoolIntArray( 7, 6, 8, 9, 10 ) ] outlines = [ PoolVector2Array( -6.44019, 711.297, 3.15687, 646.051, 59.2201, 628.698, 84.5821, 654.06, 129.634, 615.792, 1143.08, 613.35, 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, -9.16094, 803.802 ) ] [node name="room6" type="Node2D"] script = ExtResource( 6 ) __meta__ = { "_edit_vertical_guides_": [ ] } global_id = "room6" esc_script = "res://game/rooms/room06/esc/room06.esc" player_scene = ExtResource( 4 ) camera_limits = [ Rect2( 0, 0, 1289, 555 ) ] [node name="background" parent="." instance=ExtResource( 2 )] [node name="room_label" type="Label" parent="background"] margin_right = 40.0 margin_bottom = 14.0 custom_fonts/font = ExtResource( 8 ) text = "ROOM 6" [node name="Label" type="Label" parent="background"] margin_left = 539.39 margin_top = 173.804 margin_right = 600.39 margin_bottom = 189.804 custom_fonts/font = ExtResource( 8 ) text = "Talk to me" [node name="Line2D" type="Line2D" parent="background"] points = PoolVector2Array( 570.36, 195.207, 570.832, 227.298, 541.1, 226.826, 547.579, 219.691, 547.933, 233.834, 541.569, 228.177 ) width = 4.0 [node name="walkable_area" type="Navigation2D" parent="."] script = ExtResource( 1 ) [node name="platform" type="NavigationPolygonInstance" parent="walkable_area"] position = Vector2( 6.73163, -264.779 ) navpoly = SubResource( 1 ) __meta__ = { "_editor_description_": "" } [node name="Hotspots" type="Node" parent="."] [node name="l_exit" parent="Hotspots" instance=ExtResource( 3 )] pause_mode = 1 esc_script = "res://game/rooms/room06/esc/left_exit.esc" animations = null [node name="Position2D" type="Position2D" parent="Hotspots/l_exit"] position = Vector2( 37.4521, 392.045 ) script = ExtResource( 9 ) __meta__ = { "_editor_description_": "" } [node name="r_door" parent="Hotspots" instance=ExtResource( 5 )] pause_mode = 1 esc_script = "res://game/rooms/room06/esc/r6_door.esc" animations = null [node name="Position2D" type="Position2D" parent="Hotspots/r_door"] position = Vector2( 1180.52, 395.193 ) script = ExtResource( 9 ) __meta__ = { "_editor_description_": "" } [node name="worker" parent="Hotspots" instance=ExtResource( 7 )] position = Vector2( 480, 430 ) esc_script = "res://game/rooms/room06/esc/worker.esc" interaction_direction = 2 [node name="Position2D" type="Position2D" parent="Hotspots/worker"] position = Vector2( -157.528, -1.62589 ) script = ExtResource( 9 ) [node name="player_start" type="Position2D" parent="."] position = Vector2( 76.7617, 437.649 ) script = ExtResource( 9 ) global_id = "r6_player_start" is_start_location = true