[gd_scene load_steps=4 format=2] [ext_resource path="res://addons/escoria-core/game/core-scripts/esc_item.gd" type="Script" id=1] [sub_resource type="Animation" id=1] resource_name = "bridge_close" tracks/0/type = "value" tracks/0/path = NodePath(".:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 1 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Vector2( 0, 0 ), Vector2( 1.41716, -160.142 ) ] } [sub_resource type="Animation" id=2] resource_name = "bridge_open" tracks/0/type = "value" tracks/0/path = NodePath(".:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 1 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Vector2( 1.417, -160.142 ), Vector2( 0, 0 ) ] } [node name="bridge" type="Area2D"] script = ExtResource( 1 ) global_id = "r2_bridge" is_interactive = false player_orients_on_arrival = false dialog_color = Color( 1, 1, 1, 1 ) interact_positions = { "default": Vector2( 0, 0 ) } [node name="bridge_lines" type="Line2D" parent="."] position = Vector2( -2.36194, -105.8 ) points = PoolVector2Array( 496.624, 640.806, 823.362, 644.635, 856.546, 776.097, 468.544, 773.544, 493.688, 640.283 ) [node name="AnimationPlayer" type="AnimationPlayer" parent="."] anims/bridge_close = SubResource( 1 ) anims/bridge_open = SubResource( 2 ) [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."] polygon = PoolVector2Array( 493.501, 532.894, 463.501, 670.894, 861.501, 670.894, 823.501, 530.894 )