[gd_scene load_steps=6 format=2] [ext_resource path="res://game/rooms/room3/walkable_area.tscn" type="PackedScene" id=1] [ext_resource path="res://game/rooms/room3/background.tscn" type="PackedScene" id=2] [ext_resource path="res://addons/escoria-core/game/core-scripts/eschotspot.gd" type="Script" id=3] [ext_resource path="res://game/characters/guybrush/guybrush.tscn" type="PackedScene" id=4] [ext_resource path="res://addons/escoria-core/game/core-scripts/escroom.gd" type="Script" id=6] [node name="room3" type="Node2D"] script = ExtResource( 6 ) global_id = "room3" esc_script = "res://game/rooms/room3/esc/room3_bridge.esc" player_scene = ExtResource( 4 ) [node name="background" parent="." instance=ExtResource( 2 )] [node name="walkable_area" parent="." instance=ExtResource( 1 )] scales = null bitmaps_scale = Vector2( 1, 1 ) lightmap = null player_speed_multiplier = 1.0 player_doubleclick_speed_multiplier = 1.5 lightmap_modulate = Color( 1, 1, 1, 1 ) debug_mode = 1 scale_min = 0.3 scale_max = 1.0 [node name="Hotspots" type="Node2D" parent="."] [node name="r_platform" type="Area2D" parent="Hotspots"] script = ExtResource( 3 ) __meta__ = { "_editor_description_": "" } global_id = "r3_right_platform" esc_script = "res://game/rooms/room3/esc/right_platform.esc" tooltip_name = "Right platform" dialog_color = Color( 1, 1, 1, 1 ) [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/r_platform"] polygon = PoolVector2Array( 870.974, 538.342, 827.536, 353.995, 1181.4, 357.174, 1287.34, 413.325, 1289.46, 545.758 ) __meta__ = { "_editor_description_": "" } [node name="Position2D" type="Position2D" parent="Hotspots/r_platform"] position = Vector2( 430.893, 451.052 ) __meta__ = { "_editor_description_": "" } [node name="r_door" type="Area2D" parent="Hotspots"] script = ExtResource( 3 ) global_id = "r3_r_exit" is_exit = true esc_script = "res://game/rooms/room3/esc/right_exit.esc" tooltip_name = "Exit" dialog_color = Color( 1, 1, 1, 1 ) [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/r_door"] polygon = PoolVector2Array( 1177.94, 348.61, 1175.95, 45.3759, 1276.06, 92.0953, 1277.95, 399.407 ) [node name="Position2D" type="Position2D" parent="Hotspots/r_door"] position = Vector2( 1225.47, 353.99 ) [node name="l_door" type="Area2D" parent="Hotspots"] script = ExtResource( 3 ) global_id = "r3_l_exit" is_exit = true esc_script = "res://game/rooms/room3/esc/left_exit.esc" tooltip_name = "Exit" dialog_color = Color( 1, 1, 1, 1 ) [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/l_door"] polygon = PoolVector2Array( -2.71457, 437.818, 6.6293, 121.462, 89.3893, 74.7422, 88.0545, 376.416 ) [node name="Position2D" type="Position2D" parent="Hotspots/l_door"] position = Vector2( 44.1375, 384.691 ) [node name="player_start" type="Position2D" parent="."] position = Vector2( 63.3074, 444.653 )