:setup # Uncomment to disable intro scene if not cocina_delante_intro_played: accept_input("SKIP") stop_snd() play_video("res://gymkhana/videos/turno_cocina/intro.ogv") if not turno_cocina_frontal_entregado: inventory_add("turno_cocina_frontal") if skip_intro: inventory_add("turno_cocina_libro_de_cocina") if not turno_cocina_eneko_catando: set_active(turno_cocina_ajo,false) anim($eneko_smoking, "idle") if ESC_LAST_SCENE == "despensa": teleport($player, $puerta_despensa_start) set_angle($player,180) stop if ESC_LAST_SCENE == "cocina_detras": teleport($player, $puerta_detras_start) set_angle($player, 180) stop if ESC_LAST_SCENE == "cocina": teleport($player, $puerta_cocina_start) set_angle($player,180) stop teleport($player, $new_game_start_location) set_angle($player, 90) :ready if not cocina_delante_intro_played: global cocina_delante_intro_played = true accept_input("SKIP") stop_snd() queue_event($eneko_smoking, "intro_dialog", "intro_dialog_channel", true) set_gui_visible(true) walk_block($player, $puerta_cocina_start) # Go to cocina queue_event($cocina_delante_puerta_cocina, "action1") accept_input("ALL") play_snd("res://gymkhana/sounds/music_loop.ogg", _music) if intro_dialog2_playing: accept_input("SKIP") walk_block($player, $new_game_start_location) set_angle($player,90) queue_event($eneko_smoking, "intro_dialog2", "intro_dialog2_channel", true) accept_input("ALL") global intro_dialog2_playing = false if turno_cocina_pan_mojado_playing: walk_block($player,$new_game_start_location) set_angle($player, 90) queue_event($eneko_smoking, "pan_mojado_dialog", "pan_mojado_dialog_channel", true) accept_input("ALL") global turno_cocina_pan_mojado_playing = false