:look say player "That's a wrench on the floor." [!i/r5_wrench] say player "It seems even more useful now that I picked it up." [i/r5_wrench] stop :pickup set_global i/r5_wrench true set_active r5_wrench false :use r5_wall_item > [r5_wall_item_state_round] set_state r5_wall_item state_square set_global r5_wall_item_state_round false stop set_state r5_wall_item state_round set_global r5_wall_item_state_round true