* Moved and split escoria._ev_left_click_on_item() function into ESCController. Added a boolean in ESCWalkContext to hold whether interact should happen after destination is reached. Co-authored-by: StraToN <StraToN@users.noreply.github.com>
402 B
402 B
ESCController
Method Descriptions
perform_walk
func perform_walk(moving_obj: ESCObject, destination, is_fast: bool = false)
perform_inputevent_on_object
func perform_inputevent_on_object(obj: ESCObject, event: InputEvent, default_action: bool = false)