26 lines
927 B
Plaintext
Executable File
26 lines
927 B
Plaintext
Executable File
# :SETUP is called EVERY TIME the room is loaded BEFORE ready
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# :READY is called EVERY TIME the room is loaded AFTER setup
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:use
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# Set the counter of open closets to 0. Used for the magic bottle appearance.
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set_global open_closets 0
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# Clear the variable holding which closet contains the bottle
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# (Used for if the player exits then reenters the room)
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set_global r9_bottle_closet 0
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# If the bottle is active in any cupboard, disable it
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set_active r9_bottle_left false
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set_active r9_bottle_middle false
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set_active r9_bottle_right false
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# Animate all the doors closing
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set_state r9_closet_left close_door
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set_state r9_closet_middle close_door
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set_state r9_closet_right close_door
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# Mark all the doors closed. Used to work out if we ignore the close command
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# on a closed closet, or the open command on an opened closet.
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set_global left_closet_open false
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set_global middle_closet_open false
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set_global right_closet_open false
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