Files
gymkhana-actions/game/start_game.esc
Julian Murgia 183439337a Added check on "arrived" event in Movable so that the right context continues, not others.
To continue: move walk_* variables in ESCPlayer into Movable makes camera go wrong.
2021-01-27 17:02:13 +01:00

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:start
# 1/ Simple scene
#change_scene res://game/rooms/room1/room1.tscn
# 2/ Button bridge
#change_scene res://game/rooms/room2/room2.tscn
# 3/ Broken button
#change_scene res://game/rooms/room3/room3.tscn
# 4/ wide room
#change_scene res://game/rooms/room4/room4.tscn
# 5/ items rooms
#change_scene res://game/rooms/room5/room5.tscn
# 6/ character room
#change_scene res://game/rooms/room6/room6.tscn
# 7/ long room with camera shift to object 2 if look on object 1
# and stairs with camera shift too
change_scene res://game/rooms/room7/room7.tscn
# 8/ puzzle in superposed scene
#change_scene res://game/rooms/room8/room8.tscn