715 B
715 B
SetActiveCommand
Extends: ESCBaseCommand < Node
Description
set_active object value
Changes the "active" state of the object, value can be true or false. Inactive objects are hidden in the scene.
@ESC
Method Descriptions
configure
func configure() -> ESCCommandArgumentDescriptor
Return the descriptor of the arguments of this command
validate
func validate(arguments: Array)
Validate wether the given arguments match the command descriptor
run
func run(command_params: Array) -> int
Run the command