837 B
837 B
ChangeSceneCommand
Extends: ESCBaseCommand < Node
Description
change_scene path run_events
Loads a new scene, specified by "path". The run_events variable is a
boolean (default true) which you never want to set manually! It's there only
to benefit save games, so they don't conflict with the scene's events.
@ESC
Method Descriptions
configure
func configure() -> ESCCommandArgumentDescriptor
Return the descriptor of the arguments of this command
validate
func validate(arguments: Array) -> bool
Validate wether the given arguments match the command descriptor
run
func run(command_params: Array) -> var
Run the command