Files
gymkhana-actions/game/rooms/room10/room10.tscn
Julian Murgia 40dd4a6718 Added bg_sound manager and according ESC command.
Started transitions scene.
2021-04-01 08:15:28 +02:00

130 lines
4.9 KiB
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[gd_scene load_steps=10 format=2]
[ext_resource path="res://addons/escoria-core/game/core-scripts/escterrain.gd" type="Script" id=1]
[ext_resource path="res://game/rooms/room10/background.tscn" type="PackedScene" id=2]
[ext_resource path="res://game/ui/commons/fonts/caslonantique.tres" type="DynamicFont" id=3]
[ext_resource path="res://game/characters/mark/mark.tscn" type="PackedScene" id=4]
[ext_resource path="res://addons/escoria-core/game/core-scripts/escroom.gd" type="Script" id=6]
[ext_resource path="res://addons/escoria-core/game/core-scripts/escitem.gd" type="Script" id=7]
[ext_resource path="res://game/rooms/room2/button/button.tscn" type="PackedScene" id=8]
[ext_resource path="res://game/rooms/room10/r_door.tscn" type="PackedScene" id=9]
[sub_resource type="NavigationPolygon" id=1]
vertices = PoolVector2Array( 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, 864.626, 613.518, 1143.08, 613.35, -9.16094, 803.802, 386.666, 618.012, 129.634, 615.792, 84.5821, 654.06, -6.44019, 711.297, 3.15687, 646.051, 59.2201, 628.698 )
polygons = [ PoolIntArray( 0, 1, 2, 3 ), PoolIntArray( 4, 5, 0, 3, 6, 7 ), PoolIntArray( 8, 7, 6, 9 ), PoolIntArray( 9, 6, 10, 11, 12 ) ]
outlines = [ PoolVector2Array( -6.44019, 711.297, 3.15687, 646.051, 59.2201, 628.698, 84.5821, 654.06, 129.634, 615.792, 386.666, 618.012, 864.626, 613.518, 1143.08, 613.35, 1168.92, 640.557, 1182.53, 588.863, 1269.59, 622.872, 1275.03, 799.721, -9.16094, 803.802 ) ]
[node name="room10" type="Node2D"]
script = ExtResource( 6 )
__meta__ = {
"_edit_vertical_guides_": [ ]
}
global_id = "room10"
esc_script = "res://game/rooms/room10/esc/room10.esc"
player_scene = ExtResource( 4 )
camera_limits = [ Rect2( 0, 0, 1289, 555 ) ]
[node name="background" parent="." instance=ExtResource( 2 )]
[node name="room_label" type="Label" parent="background"]
margin_right = 70.0
margin_bottom = 16.0
custom_fonts/font = ExtResource( 3 )
text = "ROOM 10"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="walkable_area" type="Navigation2D" parent="."]
script = ExtResource( 1 )
[node name="platform" type="NavigationPolygonInstance" parent="walkable_area"]
position = Vector2( 6.73163, -264.779 )
navpoly = SubResource( 1 )
__meta__ = {
"_editor_description_": ""
}
[node name="Hotspots" type="Node2D" parent="."]
[node name="l_door" type="Area2D" parent="Hotspots"]
script = ExtResource( 7 )
global_id = "r10_l_exit"
esc_script = "res://game/rooms/room10/esc/left_exit.esc"
is_exit = true
tooltip_name = "Left exit"
default_action = "walk"
dialog_color = Color( 1, 1, 1, 1 )
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/l_door"]
polygon = PoolVector2Array( 0.328762, 440.897, 1.85199, 119.926, 85.9517, 74.6212, 87.1409, 377.869 )
[node name="Position2D" type="Position2D" parent="Hotspots/l_door"]
position = Vector2( 37.4521, 392.045 )
[node name="r_door" parent="Hotspots" instance=ExtResource( 9 )]
esc_script = "res://game/rooms/room10/esc/right_exit.esc"
[node name="Position2D" type="Position2D" parent="Hotspots/r_door"]
position = Vector2( 1198.65, 391.058 )
[node name="button_stop_bg_music" parent="Hotspots" instance=ExtResource( 8 )]
position = Vector2( 243.165, 154.97 )
global_id = "r10_btn_stop_bg_music"
esc_script = "res://game/rooms/room10/esc/button_stop_bg_music.esc"
[node name="Position2D" type="Position2D" parent="Hotspots/button_stop_bg_music"]
position = Vector2( 22.6786, 212.927 )
[node name="Label" type="Label" parent="Hotspots/button_stop_bg_music"]
margin_left = -8.81946
margin_top = -30.2381
margin_right = 61.1805
margin_bottom = -14.2381
custom_fonts/font = ExtResource( 3 )
text = "Stop bg music"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="button_play_bg_music" parent="Hotspots" instance=ExtResource( 8 )]
position = Vector2( 377.976, 154.97 )
global_id = "r10_btn_play_bg_music"
esc_script = "res://game/rooms/room10/esc/button_play_bg_music.esc"
[node name="Position2D" type="Position2D" parent="Hotspots/button_play_bg_music"]
position = Vector2( 22.6786, 212.927 )
[node name="Label" type="Label" parent="Hotspots/button_play_bg_music"]
margin_left = -8.81946
margin_top = -30.2381
margin_right = 61.1805
margin_bottom = -14.2381
custom_fonts/font = ExtResource( 3 )
text = "Play bg music"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="button_play_sound" parent="Hotspots" instance=ExtResource( 8 )]
position = Vector2( 646.339, 154.97 )
global_id = "r10_btn_play_snd"
esc_script = "res://game/rooms/room10/esc/button_play_snd.esc"
[node name="Position2D" type="Position2D" parent="Hotspots/button_play_sound"]
position = Vector2( 22.6786, 212.927 )
[node name="Label" type="Label" parent="Hotspots/button_play_sound"]
margin_left = -8.81946
margin_top = -30.2381
margin_right = 61.1805
margin_bottom = -14.2381
custom_fonts/font = ExtResource( 3 )
text = "Play sound"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="player_start" type="Position2D" parent="."]
position = Vector2( 76.7617, 437.649 )