Files
gymkhana-actions/game/rooms/room2/room2.tscn
Julian Murgia ff56816205 Deleted ESCHotspot (use ESCItem instead)
Moved duplicated movement code from ESCPlayer and ESCItem/ESCHotspot to its own script.
Added talking animations management.
Fixed bug: character was turning to last_direction after talking, if coming from another direction than speaking direction.
Continued removing unfree stuff.
2021-01-13 23:23:04 +01:00

129 lines
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[gd_scene load_steps=8 format=2]
[ext_resource path="res://game/rooms/room2/walkable_area.tscn" type="PackedScene" id=1]
[ext_resource path="res://game/rooms/room2/background.tscn" type="PackedScene" id=2]
[ext_resource path="res://game/ui/commons/fonts/caslonantique.tres" type="DynamicFont" id=3]
[ext_resource path="res://game/characters/mark/mark.tscn" type="PackedScene" id=4]
[ext_resource path="res://addons/escoria-core/game/core-scripts/escroom.gd" type="Script" id=6]
[ext_resource path="res://addons/escoria-core/game/core-scripts/escitem.gd" type="Script" id=7]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 28.6442, 23.5021 )
[node name="room2" type="Node2D"]
script = ExtResource( 6 )
global_id = "room2"
esc_script = "res://game/rooms/room2/esc/room2_bridge.esc"
player_scene = ExtResource( 4 )
camera_limits = [ Rect2( 0, 0, 1289, 555 ) ]
[node name="walkable_area" parent="." instance=ExtResource( 1 )]
[node name="background" parent="." instance=ExtResource( 2 )]
[node name="room_label" type="Label" parent="background"]
margin_right = 40.0
margin_bottom = 14.0
custom_fonts/font = ExtResource( 3 )
text = "ROOM 2"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Hotspots" type="Node2D" parent="."]
[node name="r_platform" type="Area2D" parent="Hotspots"]
script = ExtResource( 7 )
global_id = "r2_right_platform"
esc_script = "res://game/rooms/room2/esc/right_platform.esc"
interaction_direction = 3
tooltip_name = "Right platform"
default_action = "look"
dialog_color = Color( 1, 1, 1, 1 )
interact_positions = {
"default": Vector2( 430.893, 451.052 )
}
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/r_platform"]
polygon = PoolVector2Array( 870.974, 538.342, 827.536, 353.995, 1181.4, 357.174, 1287.34, 413.325, 1289.46, 545.758 )
[node name="action_pos" type="Position2D" parent="Hotspots/r_platform"]
position = Vector2( 430.893, 451.052 )
[node name="r_door" type="Area2D" parent="Hotspots"]
script = ExtResource( 7 )
global_id = "r2_r_exit"
esc_script = "res://game/rooms/room2/esc/right_exit.esc"
is_exit = true
dialog_color = Color( 1, 1, 1, 1 )
interact_positions = {
"default": Vector2( 1225.47, 353.99 )
}
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/r_door"]
polygon = PoolVector2Array( 1177.94, 348.61, 1175.95, 45.3759, 1276.06, 92.0953, 1277.95, 399.407 )
[node name="Position2D" type="Position2D" parent="Hotspots/r_door"]
position = Vector2( 1225.47, 353.99 )
[node name="l_door" type="Area2D" parent="Hotspots"]
script = ExtResource( 7 )
global_id = "r2_l_exit"
esc_script = "res://game/rooms/room2/esc/left_exit.esc"
is_exit = true
dialog_color = Color( 1, 1, 1, 1 )
interact_positions = {
"default": Vector2( 52.1462, 384.691 )
}
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Hotspots/l_door"]
polygon = PoolVector2Array( -1.37926, 443.158, 7.96461, 122.796, 84.0504, 77.4118, 88.055, 377.751 )
[node name="Position2D" type="Position2D" parent="Hotspots/l_door"]
position = Vector2( 52.1462, 384.691 )
[node name="button_left" type="Area2D" parent="Hotspots"]
script = ExtResource( 7 )
global_id = "r2_button"
esc_script = "res://game/rooms/room2/esc/button.esc"
tooltip_name = "Button"
default_action = "use"
dialog_color = Color( 1, 1, 1, 1 )
interact_positions = {
"default": Vector2( 338.117, 370.025 )
}
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hotspots/button_left"]
position = Vector2( 346.507, 150.721 )
shape = SubResource( 1 )
[node name="action_pos" type="Position2D" parent="Hotspots/button_left"]
position = Vector2( 338.117, 370.025 )
[node name="dialog_position" type="Position2D" parent="Hotspots/button_left"]
position = Vector2( 333.879, 84.4147 )
[node name="button_right" type="Area2D" parent="Hotspots"]
script = ExtResource( 7 )
global_id = "r2_button_right"
esc_script = "res://game/rooms/room2/esc/button.esc"
tooltip_name = "Button"
default_action = "use"
dialog_color = Color( 1, 1, 1, 1 )
interact_positions = {
"default": Vector2( 962.822, 370.025 )
}
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hotspots/button_right"]
position = Vector2( 971.212, 150.721 )
shape = SubResource( 1 )
[node name="action_pos" type="Position2D" parent="Hotspots/button_right"]
position = Vector2( 962.822, 370.025 )
[node name="dialog_position" type="Position2D" parent="Hotspots/button_right"]
position = Vector2( 958.584, 84.4147 )
[node name="player_start" type="Position2D" parent="."]
position = Vector2( 76.7617, 437.649 )