Added room selector in demo scenes Modified dialogues in room 1, fixed bug in room 8 and 9
18 lines
298 B
Plaintext
Executable File
18 lines
298 B
Plaintext
Executable File
# Magical closet: the object is always in the LAST opened closet
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:open
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> [left_closet_open]
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stop
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set_global left_closet_open true
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inc_global open_closets 1
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> [lt open_closets 3]
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set_state r9_closet_left open_no_object
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stop
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> [eq open_closets 3]
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set_state r9_closet_left open_object
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stop
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