Files
gymkhana-actions/game/items/ESCORIA_ALL_ITEMS.tscn
Julian Murgia ff56816205 Deleted ESCHotspot (use ESCItem instead)
Moved duplicated movement code from ESCPlayer and ESCItem/ESCHotspot to its own script.
Added talking animations management.
Fixed bug: character was turning to last_direction after talking, if coming from another direction than speaking direction.
Continued removing unfree stuff.
2021-01-13 23:23:04 +01:00

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[gd_scene load_steps=6 format=2]
[ext_resource path="res://game/items/escitems/empty_sheet_escitem.tscn" type="PackedScene" id=1]
[ext_resource path="res://game/items/escitems/pen_escitem.tscn" type="PackedScene" id=2]
[ext_resource path="res://game/items/escitems/wrench_escitem.tscn" type="PackedScene" id=3]
[ext_resource path="res://game/items/escitems/filled_sheet_escitem.tscn" type="PackedScene" id=4]
[ext_resource path="res://addons/escoria-core/game/core-scripts/items_inventory.gd" type="Script" id=5]
[node name="ESCORIA_ALL_ITEMS" type="Node2D"]
visible = false
script = ExtResource( 5 )
[node name="empty_sheet" parent="." instance=ExtResource( 1 )]
interact_positions = {
"default": Vector2( 0, 0 )
}
[node name="filled_sheet" parent="." instance=ExtResource( 4 )]
position = Vector2( -29.7823, 133.569 )
dialog_color = Color( 1, 1, 1, 1 )
interact_positions = {
"default": Vector2( -29.7823, 133.569 )
}
[node name="pen" parent="." instance=ExtResource( 2 )]
position = Vector2( 136.277, 13.5374 )
interact_positions = {
"default": Vector2( 136.277, 13.5374 )
}
[node name="wrench" parent="." instance=ExtResource( 3 )]
position = Vector2( 293.311, 2.70747 )
interact_positions = {
"default": Vector2( 293.311, 2.70747 )
}