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b04df1506009de4bc061c67fb770d233d261c1a8
gymkhana-actions/game/rooms
History
Dennis Ploeger af26521d3d feat: Rewrote inventory handling basing on ESCItems (#417)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
2021-10-21 21:56:25 +02:00
..
room01
feat: Use wait parameter instead of immediate for turn_to and set_angle (#403)
2021-09-27 15:33:51 +02:00
room02
feat: This enables user-defined transition and uses a tween to animate the transitions (#405)
2021-09-28 11:30:40 +02:00
room03
Issue 320 (#396) - Mobile fixes
2021-09-23 08:32:08 +02:00
room04
Enhancement: load game scene once to allow run scene directly (#406)
2021-10-01 07:53:44 +02:00
room05
feat: Rewrote inventory handling basing on ESCItems (#417)
2021-10-21 21:56:25 +02:00
room06
Changed dialog cursor (#398)
2021-09-23 12:39:24 +02:00
room07
Issue 320 (#396) - Mobile fixes
2021-09-23 08:32:08 +02:00
room08
Adds "name" parameter to ESC spawn command (#410)
2021-10-07 08:22:11 +02:00
room09
feat: Rewrote inventory handling basing on ESCItems (#417)
2021-10-21 21:56:25 +02:00
room10
feat: Use wait parameter instead of immediate for turn_to and set_angle (#403)
2021-09-27 15:33:51 +02:00
room11
Issue 320 (#396) - Mobile fixes
2021-09-23 08:32:08 +02:00
room12
feat: This enables user-defined transition and uses a tween to animate the transitions (#405)
2021-09-28 11:30:40 +02:00
room13
fix: Fixes for when the player scene isn't used in a room. (#404)
2021-09-28 10:08:03 +02:00
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