* Added event flags * Added transition ESC command * Also edited .gitignore to ignore .translation files * docs: Automatic update of API docs Co-authored-by: StraToN <StraToN@users.noreply.github.com>
26 lines
837 B
Plaintext
26 lines
837 B
Plaintext
[gd_scene load_steps=3 format=2]
|
|
|
|
[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_item.gd" type="Script" id=1]
|
|
[ext_resource path="res://addons/escoria-core/game/core-scripts/esc_location.gd" type="Script" id=2]
|
|
|
|
[node name="r_door" type="Area2D"]
|
|
pause_mode = 1
|
|
script = ExtResource( 1 )
|
|
__meta__ = {
|
|
"_editor_description_": ""
|
|
}
|
|
global_id = "r1_r_exit"
|
|
esc_script = "res://game/rooms/room01/esc/right_exit.esc"
|
|
is_exit = true
|
|
tooltip_name = "Exit"
|
|
default_action = "walk"
|
|
dialog_color = Color( 1, 1, 1, 1 )
|
|
animations = null
|
|
|
|
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."]
|
|
polygon = PoolVector2Array( 1177.94, 348.61, 1175.95, 45.3759, 1276.06, 92.0953, 1277.95, 399.407 )
|
|
|
|
[node name="Position2D" type="Position2D" parent="."]
|
|
position = Vector2( 1225.47, 353.99 )
|
|
script = ExtResource( 2 )
|