* feat: Implements speech fixes #377 * docs: Automatic update of API docs * chore: Updated speech translation. Co-authored-by: Dennis Ploeger <develop@dieploegers.de> Co-authored-by: dploeger <dploeger@users.noreply.github.com>
880 B
880 B
SetSoundStateCommand
Extends: ESCBaseCommand < Node
Description
set_sound_state player sound loop
Change the sound playing on player to sound with optional looping if
loop is true.
Valid players are "_music" and "_sound".
Aside from paths to sound or music files, the values off and default.
default is the default value.
are also valid for sound
@ESC
Method Descriptions
configure
func configure() -> ESCCommandArgumentDescriptor
Return the descriptor of the arguments of this command
validate
func validate(arguments: Array)
Validate wether the given arguments match the command descriptor
run
func run(command_params: Array) -> int
Run the command