Files
gymkhana-actions/addons/escoria-core/template_scenes/room.tscn
Julian Murgia ff56816205 Deleted ESCHotspot (use ESCItem instead)
Moved duplicated movement code from ESCPlayer and ESCItem/ESCHotspot to its own script.
Added talking animations management.
Fixed bug: character was turning to last_direction after talking, if coming from another direction than speaking direction.
Continued removing unfree stuff.
2021-01-13 23:23:04 +01:00

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[gd_scene load_steps=6 format=2]
[ext_resource path="res://addons/escoria-core/game/core-scripts/escterrain.gd" type="Script" id=1]
[ext_resource path="res://addons/escoria-core/game/core-scripts/escbackground.gd" type="Script" id=2]
[ext_resource path="res://addons/escoria-core/game/core-scripts/escitem.gd" type="Script" id=3]
[ext_resource path="res://addons/escoria-core/game/core-scripts/escroom.gd" type="Script" id=4]
[sub_resource type="NavigationPolygon" id=1]
[node name="room" type="Node2D"]
script = ExtResource( 4 )
camera_limits = [ Rect2( 0, 0, 1289, 555 ) ]
[node name="ESCBackground" type="TextureRect" parent="."]
margin_right = 40.0
margin_bottom = 40.0
mouse_filter = 2
script = ExtResource( 2 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="walkable_area" type="Navigation2D" parent="."]
script = ExtResource( 1 )
[node name="area" type="NavigationPolygonInstance" parent="walkable_area"]
navpoly = SubResource( 1 )
[node name="Hotspots" type="Node2D" parent="."]
[node name="ESCItem" type="Area2D" parent="Hotspots"]
script = ExtResource( 3 )
dialog_color = Color( 1, 1, 1, 1 )
interact_positions = {
"default": null
}