Files
gymkhana-actions/docs/api/ESCInputsManager.md
Dennis Ploeger 90f880d090 Issue 315 (#341)
* feat: accept_input implemented

* feat: More fixes for accept_input and tests for it

* feat: play_snd implemented

* fix: Removed game_over and queue_animation commands

* docs: Automatic update of API docs

* fix: FIxes schedule_event command

* feat: Implemented slide and slide_block

* feat: Implemented turn_to

* docs: Automatic update of API docs

Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
Co-authored-by: dploeger <dploeger@users.noreply.github.com>
2021-07-29 23:05:24 +02:00

763 B

ESCInputsManager

Extends: Node

Description

Escoria inputs manager Catches, handles and distributes input events for the game

Constants Descriptions

INPUT_ALL

const INPUT_ALL: int = 0

INPUT_NONE

const INPUT_NONE: int = 1

INPUT_SKIP

const INPUT_SKIP: int = 2

Property Descriptions

input_mode

var input_mode

The current input mode

hover_stack

var hover_stack: Array

A LIFO stack of hovered items

hotspot_focused

var hotspot_focused: String = ""

The global id fo the topmost item from the hover_stack