Also continued some tests about tooltip following mouse. Fixed project settings wrongly set.
13 lines
376 B
GDScript
13 lines
376 B
GDScript
extends Node
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# Main_scene is the entry point for Godot Engine.
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# This scene sets up the main menu scene to load.
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func _ready():
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var main_menu_path = ProjectSettings.get_setting("escoria/ui/main_menu_scene")
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var main_menu_scene = load(main_menu_path).instance()
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get_tree().get_root().call_deferred("add_child", main_menu_scene)
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escoria.set_main_menu(main_menu_scene)
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