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71
web/pack/config/easy_villagers-server.toml
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71
web/pack/config/easy_villagers-server.toml
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[breeder]
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#The time in ticks the breeder takes to create a new villager
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# Default: 1200
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# Range: > 20
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breeding_time = 1200
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[converter]
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#The time in ticks the converter takes to convert a villager
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# Default: 6000
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# Range: > 20
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converting_time = 6000
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[farmer]
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#The chance that a crop grows a stage in a farmer
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#Lower values mean faster growth
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# Default: 10
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# Range: > 1
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farm_speed = 10
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#The crops that the farmer will not use
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#Entries starting with '#' are treated as tags
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crop_blacklist = ["#easy_villagers:invalid_farmer_crop"]
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[iron_farm]
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#The time in ticks the iron farm takes to spawn a golem
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# Default: 4800
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# Range: > 201
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spawn_time = 4800
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[trader]
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#The minimum amount of time in ticks the trader takes to restock
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# Default: 1200
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# Range: > 1
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min_restock_time = 1200
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#The maximum amount of time in ticks the trader takes to restock
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# Default: 3600
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# Range: > 2
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max_restock_time = 3600
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[auto_trader]
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#The minimum amount of time in ticks the auto trader takes to restock
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# Default: 1200
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# Range: > 1
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min_restock_time = 1200
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#The maximum amount of time in ticks the auto trader takes to restock
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# Default: 3600
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# Range: > 2
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max_restock_time = 3600
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#The cooldown in ticks for the auto trader to do a trade
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# Default: 20
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# Range: > 1
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trade_cooldown = 20
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[villager]
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#If villagers should make sounds while in the players inventory
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inventory_sounds = true
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#How frequent a villager block should make a villager sound
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#Lower values mean more frequent sounds
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# Default: 20
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# Range: > 1
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sound_amount = 20
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#If the trade cycling button should be enabled
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trade_cycling = true
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#If the villager reputation should be the same for every player
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#This affects the prices of cured/converted villagers and the prices of the auto trader
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universal_reputation = true
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[incubator]
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#The speed at which the incubator ages the villagers
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# Default: 2
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# Range: 1 ~ 1024
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speed = 2
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