skin loader
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@@ -1,149 +0,0 @@
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{
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"format_version": "1.8.0",
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"animations": {
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"Crouching": {
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"loop": "hold_on_last_frame",
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"bones": {
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"Head": {
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"rotation": [-7.5, 0, 0],
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"position": [0, -4.2, 0]
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},
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"Body": {
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"rotation": [20, 0, 0],
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"position": [0, -3.2, 0]
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},
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"RightArm": {
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"rotation": [40, 0, 0],
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"position": [0, -3.2, 1]
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},
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"LeftArm": {
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"rotation": [40, 0, 0],
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"position": [0, -3.2, 1]
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},
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"RightLeg": {
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"rotation": [-25, 0, 0],
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"position": [0, 0, 4]
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},
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"LeftLeg": {
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"rotation": [-10, 0, 0],
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"position": [0, 0, 3]
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}
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}
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},
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"Standing": {
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"loop": "hold_on_last_frame",
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"bones": {
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"Head": {
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"rotation": [0, 0, 0],
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"position": [0, 0, 0]
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},
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"Body": {
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"rotation": [0, 0, 0],
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"position": [0, 0, 0]
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},
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"RightArm": {
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"rotation": [0, 0, 0],
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"position": [0, 0, 0]
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},
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"LeftArm": {
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"rotation": [0, 0, 0],
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"position": [0, 0, 0]
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},
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"RightLeg": {
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"rotation": [0, 0, 0],
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"position": [0, 0, 0]
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},
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"LeftLeg": {
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"rotation": [0, 0, 0],
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"position": [0, 0, 0]
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}
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}
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},
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"Sitting": {
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"loop": "hold_on_last_frame",
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"bones": {
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"Head": {
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"rotation": [0, 0, -2.5],
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"position": [0, -10.5, 0]
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},
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"Body": {
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"position": [0, -10.5, 0]
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},
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"RightArm": {
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"rotation": [-35, 0, 0],
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"position": [0, -10.5, 0]
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},
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"LeftArm": {
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"rotation": [-35, 0, 0],
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"position": [0, -10.5, 0]
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},
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"RightLeg": {
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"rotation": [-90, 15, 0],
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"position": [0, -10, 0]
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},
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"LeftLeg": {
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"rotation": [-90, -10.5, 0],
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"position": [0, -10, 0]
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}
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}
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},
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"Chilling": {
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"loop": "hold_on_last_frame",
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"bones": {
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"Head": {
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"rotation": [-2.5, 0, 2.5],
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"position": [0, -12.5, 2]
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},
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"Body": {
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"rotation": [-20, 0, 0],
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"position": [0, -12.25, 3]
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},
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"RightArm": {
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"rotation": [17.5, 0, 0],
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"position": [0, -12.5, 2]
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},
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"LeftArm": {
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"rotation": [20, 0, 0],
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"position": [0, -12.5, 2]
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},
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"RightLeg": {
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"rotation": [-90, 15, -5],
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"position": [0, -10, 0]
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},
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"LeftLeg": {
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"rotation": [-90, -10.5, 5],
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"position": [0, -10, 0.75]
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}
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}
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},
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"Rest": {
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"loop": "hold_on_last_frame",
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"bones": {
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"Head": {
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"rotation": [5, 0, 5],
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"position": [0, -12, 0]
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},
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"Body": {
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"rotation": [0, 0, 2.5],
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"position": [0, -12, 0]
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},
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"RightArm": {
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"rotation": [-75, -30, 0],
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"position": [-1, -11, 0]
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},
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"LeftArm": {
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"rotation": [-52.5, -5, 0],
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"position": [0, -12, 0]
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},
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"RightLeg": {
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"rotation": [-32.5, -20, 0],
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"position": [-3, -2, -2]
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},
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"LeftLeg": {
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"rotation": [-90, 40, 0],
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"position": [6.75, -10, 0]
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}
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}
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}
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}
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}
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@@ -1,94 +0,0 @@
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{
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"comment1": "These client side filters and adjustments affect all watut animations in the same way",
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"comment2": "filters support @ for mod id, and * at the start or end of the match for partial matches",
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"comment3": "in adjustments section, you can specify 'DISABLED' to outright disable any animation on that hand and axis, or use degrees to adjust by a certain amount",
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"comment4": "matchingHandX and matchingHandY are probably all you need, for watuts animations, X is the main up/down, and Y is left/right, Z is available but usually not needed",
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"comment5": "matchingHand is for adjusting the hand that actually has the item, otherHand is for adjusting the other hand if matchingHand matched something",
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"comment6": "using otherHand along with matchingHand is useful for disabling or adjusting movement when using items that change both hands, like gun mods or 2 handed weapons",
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"comment7": "you can make a rule only active if a specfic mod is installed by using 'only_if_mod_installed' with a mod id, see its use below for an example",
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"comment8": "matching priority order is first to last, so in this file, highest to lowest, higher overrides lower if both match",
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"comment9": "use '/watut reloadJSON' (forge builds only) to reload this config in game to see your changes instantly",
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"held_item_arm_adjustments": [
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{
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"comment1": "example1",
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"filters": [
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"themodid:someitem"
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],
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"adjustment": {
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"matchingHandX": "-90",
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"matchingHandY": "DISABLED",
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"matchingHandZ": "DISABLED"
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}
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},
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{
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"comment1": "example2",
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"filters": [
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"themodid:ingot_*"
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],
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"adjustment": {
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"matchingHandX": "45"
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}
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},
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{
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"comment1": "example3",
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"filters": [
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"*_wacky_tornado_item_*"
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],
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"adjustment": {
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"matchingHandX": "DISABLED",
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"matchingHandY": "DISABLED",
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"matchingHandZ": "DISABLED",
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"otherHandX": "DISABLED",
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"otherHandY": "DISABLED",
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"otherHandZ": "DISABLED"
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}
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},
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{
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"filters": [
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"artifacts:umbrella"
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],
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"adjustment": {
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"matchingHandX": "DISABLED",
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"matchingHandY": "DISABLED",
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"matchingHandZ": "DISABLED"
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}
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},
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{
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"filters": [
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"tacz:modern_kinetic_gun"
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],
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"adjustment": {
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"matchingHandX": "DISABLED",
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"matchingHandY": "DISABLED",
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"matchingHandZ": "DISABLED",
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"otherHandX": "-90",
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"otherHandY": "60"
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}
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},
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{
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"only_if_mod_installed": "notenoughanimations",
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"filters": [
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"minecraft:compass", "minecraft:recovery_compass", "minecraft:torch", "minecraft:soul_torch"
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],
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"adjustment": {
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"matchingHandX": "DISABLED",
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"matchingHandY": "DISABLED",
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"matchingHandZ": "DISABLED"
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}
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},
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{
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"only_if_mod_installed": "notenoughanimations",
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"filters": [
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"minecraft:filled_map"
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],
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"adjustment": {
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"matchingHandX": "DISABLED",
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"matchingHandY": "DISABLED",
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"matchingHandZ": "DISABLED",
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"otherHandX": "DISABLED",
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"otherHandY": "DISABLED",
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"otherHandZ": "DISABLED"
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}
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}
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]
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}
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