#. #Mechanical Spawner ["Mechanical Spawner"] #. #. #Minimum required speed. # Default: 100.0 # Range: 1.0 ~ 3.4028234663852886E38 minimumSpeed = 100.0 #. #Processing time multiplier. Allows to change processing time without editing the recipes. # Default: 1.0 # Range: 0.0 ~ 1.0 timeMultiplier = 1.0 #. #Input liquid capacity. # Default: 1000 # Range: > 1 liquidCapacity = 1000 #. #Max range # Default: 2 # Range: 1 ~ 16 maxRange = 2 #. #Allow any container as loot collector allowAnyContainerForLootCollector = false #. #Allow Create Item Vault as loot collector allowCreateItemVaultForLootCollector = true #. #Forces to require a loot collector for the spawner to work. lootCollectorRequired = false #. #Loot collector capacity in stacks # Default: 8 # Range: > 1 lootCollectorCapacity = 8 #. #Enables alternative loot for spawner recipes. customLootPerSpawnRecipeEnabled = true #. #Stress values [stressValues.v1] #. #. #[in Stress Units] #Configure the individual stress impact of mechanical blocks. Note that this cost is doubled for every speed increase it receives. [stressValues.v1.impact] mechanical_spawner = 16.0